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Fair Haven

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Series :
Season Ep :
6 x 11
Title :
Fair Haven
Rating :
2
Overall Ep :
131
First Aired :
12 Jan 2000
Stardate :
Unknown
Director :
Year :
Writers :
Your Rating :
1.0000 for 2 reviews
Reviewer : Indefatigable Rating : 1
Review : I found much of this episode plain annoying. Perhaps it was the phoney accents or the American idealisation of Ireland, but I could not put up with it. The neutron star collision was an interesting idea. Not being an astronomer, I don't know whether it would create a 'neutronic wavefront', although it's bound to do something, and the result would probably collapse into a black hole. Still, the ship's hull and shields should protect the crew up to a point, although neutron radiation is very dangerous and I wish they would stop this 'inoculation' rubbish. Something like this with a reason that the ship could not outrun it was a credible threat, so the background story was OK. However, I really don't like what Janeway did with Michael Sullivan. Creating the perfect holo-boyfriend is not very far from Quark's holo-brothel, and I'm always astonished that got onto American television at all. There is something repugnant about the whole idea, and I really do not think we should allow anyone to go down that road. What if Sullivan accidentally achieves sentience, like Moriarty did? Surely that result in a form of sexual slavery. Still, at least Janeway had qualms about it, and that redeemed the episode a little. It wasn't a total disaster, but please don't give us any more Fairhaven.
Reviewer : =NoPoet= Rating : 1
Review : This is one of those episodes that never needed to exist. I'm not sure why a crew comprising different species with access to fabulous technology would want to recreate a cheesy Irish village, but I suppose this is just linking to TOS's obsession with ancient Greece; the writers know far more about our past than our future so they cop out and set it in Ireland. Maybe nobody on the crew wanted to visit their homeworlds or home towns in their contemporary time period. Why do so many Trek episodes revolve around faulty holodecks? It's just such a ridiculous way to create adventure in a galaxy of possibilities. I'll stick with my XBox 360; hell, I'd rather have a PS3.
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