Search
Cookie Usage Statistics Colour Key Sudden Death Monthly Poll Caption Comp eMail Author Shops
Ships Fleets Weaponry Species People Timelines Calculators Photo Galleries
Stations Design Lineage Size Charts Battles Science / Tech Temporal Styling Maps / Politics
Articles Reviews Lists Recreation Search Site Guide What's New Forum
Ablative Armour Antigrav Units Atmospheric filter Comms Devices Computers Exocomps Force Fields Genesis Device Holographic Technology Impulse Engines Medical Technology Navigational Deflectors Particle Fountain Replicators Soliton Wave Drive Sonic Shower Stellar Cartography Stellar Re‑Ignition Terraforming Tractor Beams Transporters Tricorders Universal Translator Viridium Tracking Warp Drive Warp Scales Androids Cloaking Device Cloning Co‑axial Warp Core Comets Cryostasis D'Arsay Archive Dimensional Shift Drones Guardian of Forever Hypergiant Star Iconian Gateway Mind Probe Neutron Stars Null Space Catapult Orbital Tether Parallel Dimensions Particles Planetary Classes Planetary Collision Preserver Cannon Probes Psionic Resonator Quantum Slipstream Spatial Anomalies Special Powers Subspace Amplifier Subspace Phenomena Sunshield Trajector Transwarp Underspace Corridor Vaal Verteron Array Virtual Reality Headset Vision Augmentation Wormholes Additional Sci‑Tech

Stun Grenade

NotesImages
Universe Name : Prime Timeline
Weapon Name : Stun Grenade [1]

Weapon in use by Earth Starfleet [1] and Earth's MACO organisation in the 2151s. [2]

A stun grenade was a metallic cylinder, sized to fit into the palm of the hand. When activated a blue light on the side lit up. The weapon was then thrown into the midst of the enemy. On detonation it emitted a non-lethal stun effect, rendering anybody in the immediate proximity unconscious. [1]

In 2151 T'Pol suggested that the NX-01 might use stun grenades to incapacitate the Novans to facilitate their removal from the tunnels they had established beneath their original colony on Terra Nova. The idea was rejected by Captain Archer, who wanted a less aggressive option. [3]

In 2152, Captain Archer, T'Pol and Tucker used stun grenades in their raid on a Suliban Stealth Cruiser, allowing them to retrieve evidence proving that the NX-01 crew were not in fact responsible for the destruction of the mining colony on Paraagan II. [1]

When the NX-01 was attacked by Osaarian raiders in the Delphic Expanse in 2153, Captain Archer ordered the MACOs to use a stun grenade against them. He hoped this would be a safer option than using phase weapons in close proximity to the photonic warheads in the NX-01 armoury. The tactic proved ineffective since the raiders beamed away before the grenade detonated. [2]

When the NX-01 crew mutinied against Captain Archer in 2154, Commander Tucker used a stun grenade to render two MACOs unconscious. [4] The devices were again used in this year when Captain Archer raided an Illyrian starship in order to steal their primary warp coil for use in repairs to the Enterprise. [5] Stun grenades would again be used that year during the mission to rescue Ensign Hoshi from the Xindi-Reptilians. [6]

Stun grenades were also in use in the Mirror Universe. [7]

Colour key

Canon source Backstage source Novel source DITL speculation

References

# Series Season Source Comment
1 ENT 1 Shockwave, Part 1
2 ENT 3 Anomaly
3 ENT 1 Terra Nova
4 ENT 3 Hatchery
5 ENT 3 Damage
6 ENT 3 Countdown
7 ENT 4 In A Mirror, Darkly Part II
Series : ENT Season 1
Episode : Shockwave, Part 1
Series : ENT Season 3
Episode : Anomaly
Series : ENT Season 1
Episode : Terra Nova
Series : ENT Season 3
Episode : Hatchery
Series : ENT Season 3
Episode : Damage
Series : ENT Season 3
Episode : Countdown
Series : ENT Season 4
Episode : In A Mirror, Darkly Part II


© Graham & Ian Kennedy Page views : 12,322 Last updated : 30 Nov -0001