Reworking the Bloodlust class fighter
Posted: Thu Apr 12, 2018 1:44 am
So the Bloodlust is one of the long running fighter designs I've played with. The idea behind the type was to have something very small, short ranged, but extremely fast. Basically a pair of engines with a tiny cockpit between them. What I came up with looked like this :
I did a blender version of this which came out reasonably well... alas, whilst I still have the blender file the actual renders seem to have been lost along the way. Well I've gotten a little better at blender since then, so I set out to rework the blend from scratch. In the process I figured I would cut down the size of the central fighter element. Here's how it's looking :
And a comparison between new and old...
I'm going back and forth on this, to be honest. I keep thinking that the central fuselage is now too short, and it makes it look almost cartoony. The original fuselage was 7.6 m long, the new one is 4.8 m - both figures not including the various things sticking out of the nose. That's still quite a good hunk of ship, I suppose...
I'm also testing out the option of hanging a couple of fuel tanks under those engine nacelle struts, which looks kind of cool. Maybe a later version of the type could even carry a couple of bombs under there.
Another change I'm contemplating is that originally there were going to be gun fighters and missile fighters, with the Bloodlust being one of the former. But now I'm thinking that the guns could just be gun pods that you attach to hardpoints, and missiles could be hung there too. Again, this could be something that later versions of the type do. But maybe I'll drop the whole idea of having different types in the first place, I dunno.
I did a blender version of this which came out reasonably well... alas, whilst I still have the blender file the actual renders seem to have been lost along the way. Well I've gotten a little better at blender since then, so I set out to rework the blend from scratch. In the process I figured I would cut down the size of the central fighter element. Here's how it's looking :
And a comparison between new and old...
I'm going back and forth on this, to be honest. I keep thinking that the central fuselage is now too short, and it makes it look almost cartoony. The original fuselage was 7.6 m long, the new one is 4.8 m - both figures not including the various things sticking out of the nose. That's still quite a good hunk of ship, I suppose...
I'm also testing out the option of hanging a couple of fuel tanks under those engine nacelle struts, which looks kind of cool. Maybe a later version of the type could even carry a couple of bombs under there.
Another change I'm contemplating is that originally there were going to be gun fighters and missile fighters, with the Bloodlust being one of the former. But now I'm thinking that the guns could just be gun pods that you attach to hardpoints, and missiles could be hung there too. Again, this could be something that later versions of the type do. But maybe I'll drop the whole idea of having different types in the first place, I dunno.