Coalition Universe Species
Posted: Tue Aug 26, 2008 10:58 am
SPECIES : THE TURGRANS
PHYSICAL
Turgrans are a Humanoid species. There is a significant degree of sexual dimorphism in the Turgran species. Most famously, the Turgran male is non-sentient (though there is some debate on this subject), significantly smaller and physically weaker than females. The females 215 cm in height, and are distinguishable primarily by their colouring; pale skin, pure white hair, and solid red eyes. Their hands also have six digits, four fingers and two thumbs.
The Turgran body contains a greater degree of redundancy than its Human counterpart. There are two hearts, one located in the upper centre of the torso and the other above the left hip. These feed two circulatory systems, one supplying the head and vital organs, the other supplying the limbs and less important organs. The two circulatory systems are normally cross connected at nine different points, allowing blood to flow between the two, but these joins can be sealed off to allow one system to continue in the event of a failure in the other. The beating of the two hearts gives the Turgran pulse a distinctive beat pattern.
There are three lungs; the primary pair are placed much as human lungs are, with the heart between them in the centre of the torso. The secondary lung is smaller, located below the heart. The major windpipe feeds the primary lungs, with a second windpipe feeding the secondary lung. The vocal chords are located at the upper end of the secondary windpipe. The primary and secondary lungs feed the respective circulatory systems. The throat is complicated compared to a Humans, giving the Turgran voice a distinctive reverberation effect.
The pupils of the eyes are slitted vertically, and are significantly larger than a Human pupil. However, the cornea is reflective to red light and this hides the pupils completely, giving the eyes a solid red colouration. As a result of this reflectivity the Turgrans are unable to see beyond the near orange part of the spectrum.
Turgrans are most comfortable at a temperature of -5° C, but their ability to generate internal heat is significantly superior to a Humans and they can tolerate temperatures down to -22° C without serious discomfort. Their ability to shed excess heat is markedly inferior, however. There are no sweat glands, and Turgrans become uncomfortable with temperatures above 3° C. Prolonged exposure to temperatures above 10° C can prove fatal. As a result all Turgrans must wear some form of coolant device whilst in a standard environment. This generally takes the form of a thin suit under their uniform which has a coolant system built into it.
Turgrans are omnivorous by nature, but meat is by far the preferred food source and some of the species have adopted a carnivorous diet as a lifestyle choice. Turgrans are evolved from scavengers, and are naturally adapted to eating frozen food. They have a very poor sense of taste and rarely bother to cook their food.
Turgran genders and reproduction do not follow the Human pattern very closely. The initial stages are similar to Human reproduction; the female produces the eggs which the male fertilizes in a sex act essentially identical to the Human equivalent. However, as soon as the embryo is fertilized - typically thirty to forty minutes after the first sex act - the females reproductive system will 'invert' itself. Another sexual act then takes place in which the male is penetrated and the fertilised egg deposited in a womb-like organ in his body. It is the male who then carries the fetus to term.
Because a second sexual act in rapid succession is critical to the breeding process, evolution has driven Turgrans females to instinctively be very possessive towards males.
CULTURAL
Present day Turgran culture has been shaped by three major events in their history. The first occurred some 6,500 years ago when a reduction in the output of the local star, Syteen, triggered a catastrophic global climate change. Prior to the change the Turgran's home world of Kororra was comparable to Earth in climate. Within less than forty years sheet glaciers covered twenty percent of the planet, and within seventy there was no liquid water left anywhere on the surface. The sudden ice age led to a total collapse of organized civilization on the planet.
The second event was the discovery of an ancient cache of knowledge by the Yadenek family-clan some 1,800 years ago. The store allowed that group to develop simple chemical explosives and projectile weapons in an age when the rest of the world was using bronze swords. With these and other devices they conquered the world over the next fifteen years, ultimately founding the Turgran Imperium which endures to this day.
Today the basic unit of Turgran society remains the family-clan. A family will typically center around a matriarchal figure who will usually have several 'husbands' - there is no limit on the number, though five is normally considered appropriate. The female will produce offspring with each male - as with Humans there is a 50/50 gender split in the offspring produced. Female offspring normally continue to live within the household until they reach fifteen standard years of age, whereupon they will leave to form a family of their own. In the past the mother would procure a male for each of her daughters to found their new family with, either purchasing one directly at a market or bartering one her own male offspring. In more recent times many females prefer to find or buy their own male, though more traditional families still exist. Male offspring who are not sold or traded in this manner will usually be sold as general servants on reaching twenty years of age.
The clan is a more loosely defined entity. Normally a clan will consist of the original matriarch's household, plus the households of her immediate daughters, There is thus a lot of overlap between clans since any given female can be both part of her mother's clan and the the head of her own. In modern Turgran society family and clan structure have begun to erode somewhat. One trend is to found households without males at all, using methods such as artificial insemination for procreation and immediately selling off male offspring. Combined clans in which there are several matriarchs and their offspring choose to pool resources are rarer, but still far from unusual, and there are many variations on these and other themes. It is generally considered impolite to inquire too closely into the precise arrangements at work within a family, and highly rude to subject them to open criticism.
Turgran culture tends to be extremely conservative and slow to change. The average Turgran is superior to a Human in intelligence, but "genius types" tend to be far rarer. The overall rate of scientific and cultural evolution is thus very slow, and the Turgrans benefit heavily from their close relationship with other Coalition members in this regard.
RELIGION
The state religion is called Vedrine. Vedrine is a hybrid mono/poly thestic religion. In its mythos there was originally a single god but over time she became bored with being alone and decided to divide herself into two parts. The two eventually had a disagreement and warred with one another, eventually landing a blow so great that it "shattered" both into many parts which represent the modern pantheon of Turgran gods. A major belief of Vedrine is that proper worship of the gods can and eventually will cause them to reunite, recreating the original god who will then bring about a paradise.
Technically it is illegal to follow any religion other than Vedrine on a Turgran world, but although significant cultural bias does remain on this matter in some parts of the Imperium, this law has never been applied to aliens and over the last century it is rarely pursued officially even amongst Turgrans. It is likely that the law would be struck down if it ever came before the Coalition constitutional court, and it is perhaps telling that no test case has made it that far. It is estimated that perhaps twenty percent of Turgrans have formed alternate religions, adopted alien religions, or become atheist or agnostic.
PHYSICAL
Turgrans are a Humanoid species. There is a significant degree of sexual dimorphism in the Turgran species. Most famously, the Turgran male is non-sentient (though there is some debate on this subject), significantly smaller and physically weaker than females. The females 215 cm in height, and are distinguishable primarily by their colouring; pale skin, pure white hair, and solid red eyes. Their hands also have six digits, four fingers and two thumbs.
The Turgran body contains a greater degree of redundancy than its Human counterpart. There are two hearts, one located in the upper centre of the torso and the other above the left hip. These feed two circulatory systems, one supplying the head and vital organs, the other supplying the limbs and less important organs. The two circulatory systems are normally cross connected at nine different points, allowing blood to flow between the two, but these joins can be sealed off to allow one system to continue in the event of a failure in the other. The beating of the two hearts gives the Turgran pulse a distinctive beat pattern.
There are three lungs; the primary pair are placed much as human lungs are, with the heart between them in the centre of the torso. The secondary lung is smaller, located below the heart. The major windpipe feeds the primary lungs, with a second windpipe feeding the secondary lung. The vocal chords are located at the upper end of the secondary windpipe. The primary and secondary lungs feed the respective circulatory systems. The throat is complicated compared to a Humans, giving the Turgran voice a distinctive reverberation effect.
The pupils of the eyes are slitted vertically, and are significantly larger than a Human pupil. However, the cornea is reflective to red light and this hides the pupils completely, giving the eyes a solid red colouration. As a result of this reflectivity the Turgrans are unable to see beyond the near orange part of the spectrum.
Turgrans are most comfortable at a temperature of -5° C, but their ability to generate internal heat is significantly superior to a Humans and they can tolerate temperatures down to -22° C without serious discomfort. Their ability to shed excess heat is markedly inferior, however. There are no sweat glands, and Turgrans become uncomfortable with temperatures above 3° C. Prolonged exposure to temperatures above 10° C can prove fatal. As a result all Turgrans must wear some form of coolant device whilst in a standard environment. This generally takes the form of a thin suit under their uniform which has a coolant system built into it.
Turgrans are omnivorous by nature, but meat is by far the preferred food source and some of the species have adopted a carnivorous diet as a lifestyle choice. Turgrans are evolved from scavengers, and are naturally adapted to eating frozen food. They have a very poor sense of taste and rarely bother to cook their food.
Turgran genders and reproduction do not follow the Human pattern very closely. The initial stages are similar to Human reproduction; the female produces the eggs which the male fertilizes in a sex act essentially identical to the Human equivalent. However, as soon as the embryo is fertilized - typically thirty to forty minutes after the first sex act - the females reproductive system will 'invert' itself. Another sexual act then takes place in which the male is penetrated and the fertilised egg deposited in a womb-like organ in his body. It is the male who then carries the fetus to term.
Because a second sexual act in rapid succession is critical to the breeding process, evolution has driven Turgrans females to instinctively be very possessive towards males.
CULTURAL
Present day Turgran culture has been shaped by three major events in their history. The first occurred some 6,500 years ago when a reduction in the output of the local star, Syteen, triggered a catastrophic global climate change. Prior to the change the Turgran's home world of Kororra was comparable to Earth in climate. Within less than forty years sheet glaciers covered twenty percent of the planet, and within seventy there was no liquid water left anywhere on the surface. The sudden ice age led to a total collapse of organized civilization on the planet.
The second event was the discovery of an ancient cache of knowledge by the Yadenek family-clan some 1,800 years ago. The store allowed that group to develop simple chemical explosives and projectile weapons in an age when the rest of the world was using bronze swords. With these and other devices they conquered the world over the next fifteen years, ultimately founding the Turgran Imperium which endures to this day.
Today the basic unit of Turgran society remains the family-clan. A family will typically center around a matriarchal figure who will usually have several 'husbands' - there is no limit on the number, though five is normally considered appropriate. The female will produce offspring with each male - as with Humans there is a 50/50 gender split in the offspring produced. Female offspring normally continue to live within the household until they reach fifteen standard years of age, whereupon they will leave to form a family of their own. In the past the mother would procure a male for each of her daughters to found their new family with, either purchasing one directly at a market or bartering one her own male offspring. In more recent times many females prefer to find or buy their own male, though more traditional families still exist. Male offspring who are not sold or traded in this manner will usually be sold as general servants on reaching twenty years of age.
The clan is a more loosely defined entity. Normally a clan will consist of the original matriarch's household, plus the households of her immediate daughters, There is thus a lot of overlap between clans since any given female can be both part of her mother's clan and the the head of her own. In modern Turgran society family and clan structure have begun to erode somewhat. One trend is to found households without males at all, using methods such as artificial insemination for procreation and immediately selling off male offspring. Combined clans in which there are several matriarchs and their offspring choose to pool resources are rarer, but still far from unusual, and there are many variations on these and other themes. It is generally considered impolite to inquire too closely into the precise arrangements at work within a family, and highly rude to subject them to open criticism.
Turgran culture tends to be extremely conservative and slow to change. The average Turgran is superior to a Human in intelligence, but "genius types" tend to be far rarer. The overall rate of scientific and cultural evolution is thus very slow, and the Turgrans benefit heavily from their close relationship with other Coalition members in this regard.
RELIGION
The state religion is called Vedrine. Vedrine is a hybrid mono/poly thestic religion. In its mythos there was originally a single god but over time she became bored with being alone and decided to divide herself into two parts. The two eventually had a disagreement and warred with one another, eventually landing a blow so great that it "shattered" both into many parts which represent the modern pantheon of Turgran gods. A major belief of Vedrine is that proper worship of the gods can and eventually will cause them to reunite, recreating the original god who will then bring about a paradise.
Technically it is illegal to follow any religion other than Vedrine on a Turgran world, but although significant cultural bias does remain on this matter in some parts of the Imperium, this law has never been applied to aliens and over the last century it is rarely pursued officially even amongst Turgrans. It is likely that the law would be struck down if it ever came before the Coalition constitutional court, and it is perhaps telling that no test case has made it that far. It is estimated that perhaps twenty percent of Turgrans have formed alternate religions, adopted alien religions, or become atheist or agnostic.