Survival: Topic discussion

Tsukiyumi
4 Star Admiral
4 Star Admiral
Posts: 21747
Joined: Fri Oct 12, 2007 2:38 pm
Location: Forward Torpedo Tube Twenty. Help!
Contact:

Re: Survival: Topic discussion

Post by Tsukiyumi »

Okay, I'm going to make a Silent Move test here; since I don't have it as a skill, I use half of my Ag

1/2 Ag: 13

I roll 39 - a pretty serious fail...
There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
User avatar
Lighthawk
Rear Admiral
Rear Admiral
Posts: 4632
Joined: Fri May 22, 2009 7:55 pm
Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe

Re: Survival: Topic discussion

Post by Lighthawk »

Tsukiyumi wrote:Okay, I'm going to make a Silent Move test here; since I don't have it as a skill, I use half of my Ag

1/2 Ag: 13

I roll 39 - a pretty serious fail...
Poor rolls, but good backup plan.
Image
Tsukiyumi
4 Star Admiral
4 Star Admiral
Posts: 21747
Joined: Fri Oct 12, 2007 2:38 pm
Location: Forward Torpedo Tube Twenty. Help!
Contact:

Re: Survival: Topic discussion

Post by Tsukiyumi »

Thanks.

Now... to get out of here...
There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
User avatar
Lighthawk
Rear Admiral
Rear Admiral
Posts: 4632
Joined: Fri May 22, 2009 7:55 pm
Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe

Re: Survival: Topic discussion

Post by Lighthawk »

Asyd vs mutant gecko

Mob stats
HP: 12
Armor: 0
Distance: 3 meters
Image
Tsukiyumi
4 Star Admiral
4 Star Admiral
Posts: 21747
Joined: Fri Oct 12, 2007 2:38 pm
Location: Forward Torpedo Tube Twenty. Help!
Contact:

Re: Survival: Topic discussion

Post by Tsukiyumi »

I'm opening fire.

With a burst shot, I have to roll for each of the three shots, right? I'm still a little confused on that.

EDIT: Wait, I've got it. I get +10 to BS and an additional hit for each degree of success (up to two, obviously), and +10 for short range.

BS: 32 (+20) = 52

My roll: 3!

So, three hits.

first hit: 37 - body. Damage: 8+3 = 11
second: 35 - body. Damage: 6+3 = 9
third: 93 - left leg. Damage: 8+3 = 11

Let's see. That's 8 critical Impact damage to the body, so "The force of the attack ruptures several of the target's organs and knocks it down, gasping in wretched pain..."

Then 11 critical to the leg which "rips apart the flesh of the leg, causing blood to spray out in all directions... falls to the ground and dies in a spreading pool of gore" as well as having it's "piteous screams drown out all conversation for 2d10 meters for the rest of the round".

So, it's down, right?
There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
Aaron
3 Star Admiral
3 Star Admiral
Posts: 10988
Joined: Thu Aug 23, 2007 10:01 pm
Location: Timepire Mobile Command Centre
Contact:

Re: Survival: Topic discussion

Post by Aaron »

An auspex? Wow luck of the devil, better take tech-use as soon as I can.
Tyyr
3 Star Admiral
3 Star Admiral
Posts: 10654
Joined: Tue Mar 31, 2009 10:49 pm
Location: Jeri Ryan's Dressing Room, Shhhhh

Re: Survival: Topic discussion

Post by Tyyr »

I have no idea if I hit anything or even how to roll for it.
User avatar
Lighthawk
Rear Admiral
Rear Admiral
Posts: 4632
Joined: Fri May 22, 2009 7:55 pm
Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe

Re: Survival: Topic discussion

Post by Lighthawk »

Tsukiyumi wrote:I'm opening fire.

With a burst shot, I have to roll for each of the three shots, right? I'm still a little confused on that.

EDIT: Wait, I've got it. I get +10 to BS and an additional hit for each degree of success (up to two, obviously), and +10 for short range.

BS: 32 (+20) = 52

My roll: 3!

So, three hits.

first hit: 37 - body. Damage: 8+3 = 11
second: 35 - body. Damage: 6+3 = 9
third: 93 - left leg. Damage: 8+3 = 11

Let's see. That's 8 critical Impact damage to the body, so "The force of the attack ruptures several of the target's organs and knocks it down, gasping in wretched pain..."

Then 11 critical to the leg which "rips apart the flesh of the leg, causing blood to spray out in all directions... falls to the ground and dies in a spreading pool of gore" as well as having it's "piteous screams drown out all conversation for 2d10 meters for the rest of the round".

So, it's down, right?
Yeah, it's down, though so you know in the future, ranges of 3 meters or less are point blank, which is a +30 to BS. Irrelevent in this case, but might matter in the future.
Cpl Kendall wrote:An auspex? Wow luck of the devil, better take tech-use as soon as I can.
Yeah, you lucked out on the item roll for sure.
Image
User avatar
Lighthawk
Rear Admiral
Rear Admiral
Posts: 4632
Joined: Fri May 22, 2009 7:55 pm
Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe

Re: Survival: Topic discussion

Post by Lighthawk »

Tsu: 50 xp for the gecko thing

Gaius vs rage zombies
mob stats
HP: 3
Armor: 0
Range: 3, 4, and 5 meters.
Image
Aaron
3 Star Admiral
3 Star Admiral
Posts: 10988
Joined: Thu Aug 23, 2007 10:01 pm
Location: Timepire Mobile Command Centre
Contact:

Re: Survival: Topic discussion

Post by Aaron »

Three huh? Should have took an Irontalon instead of a pump, ahh well.

Ok, I'm going to take two half-actions.

Action 1:

Standard attack with my shotgun at the zombie three metres away.

Point blank bonus +30 + 32 (BS) = 62 to beat. I got an 85! Frakk, a miss!

Action 2:

Standard attack against same zombie.

Point blank bonus (+30). 62 to beat again, I roll a 64! Frakk! Two misses.
Tsukiyumi
4 Star Admiral
4 Star Admiral
Posts: 21747
Joined: Fri Oct 12, 2007 2:38 pm
Location: Forward Torpedo Tube Twenty. Help!
Contact:

Re: Survival: Topic discussion

Post by Tsukiyumi »

Lighthawk wrote:Tsu: 50 xp for the gecko thing
Woo hoo!
There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
Tyyr
3 Star Admiral
3 Star Admiral
Posts: 10654
Joined: Tue Mar 31, 2009 10:49 pm
Location: Jeri Ryan's Dressing Room, Shhhhh

Re: Survival: Topic discussion

Post by Tyyr »

Move silently test.

...natural 100, go me.

Perception test, 94.

This is starting to be a joke.
User avatar
Lighthawk
Rear Admiral
Rear Admiral
Posts: 4632
Joined: Fri May 22, 2009 7:55 pm
Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe

Re: Survival: Topic discussion

Post by Lighthawk »

Well, this could be a quick game for kendall...

And Tyyr is just stumbling about blind.

Geez guys, don't make it too easy for me :happydevil:

Alright, rage zombies swarm Gaius, each one taking a swing...miss, miss,...and miss. Well, they suck.
Image
Tyyr
3 Star Admiral
3 Star Admiral
Posts: 10654
Joined: Tue Mar 31, 2009 10:49 pm
Location: Jeri Ryan's Dressing Room, Shhhhh

Re: Survival: Topic discussion

Post by Tyyr »

I'd make a tech use roll for the elevator button but I'm afraid I'd embarrass myself.
Tsukiyumi
4 Star Admiral
4 Star Admiral
Posts: 21747
Joined: Fri Oct 12, 2007 2:38 pm
Location: Forward Torpedo Tube Twenty. Help!
Contact:

Re: Survival: Topic discussion

Post by Tsukiyumi »

Awareness test time.

I need a 33

...I roll 40.

Man, we're all having some poor luck here. :lol:
There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
Post Reply