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Re: Enterprise Roleplay sign in

Posted: Tue Jun 24, 2008 11:18 pm
by Sionnach Glic
Um, that's a film, not reality.

Out of curiosity, how many MACOs do we have on board? DITL mentions the NX-01 being apointed a single squad, so would we have a similar amount?

Re: Enterprise Roleplay sign in

Posted: Tue Jun 24, 2008 11:23 pm
by Aaron
ChakatBlackstar wrote:
Really? Clancy's The Hunt for the Red October made me think otherwise. It seemed like the Red October had the one doctor, and later it seemed like the Dallas continued her tour without their only medic(he was moved to the October)
One: That was a novel

Two: That was a Soviet sub, they had officers responsible for jobs the West trusted low and middle ranking NCO's perform

Three: I'm really not sure what your trying to say.

Four: It's a sub, not a capital ship in deep sapce.

Re: Enterprise Roleplay sign in

Posted: Tue Jun 24, 2008 11:23 pm
by Monroe
Rochey wrote:Um, that's a film, not reality.

Out of curiosity, how many MACOs do we have on board? DITL mentions the NX-01 being apointed a single squad, so would we have a similar amount?
I was kind of wanting more than a single squad. I think NX-01 got a litlte more too. I know they said like a squadron but I think they had more than 12 that we saw.

Re: Enterprise Roleplay sign in

Posted: Tue Jun 24, 2008 11:24 pm
by Aaron
Rochey wrote:Um, that's a film, not reality.

Out of curiosity, how many MACOs do we have on board? DITL mentions the NX-01 being apointed a single squad, so would we have a similar amount?
A squad, as in eight men?

Re: Enterprise Roleplay sign in

Posted: Tue Jun 24, 2008 11:26 pm
by Aaron
Monroe wrote:
I was kind of wanting more than a single squad. I think NX-01 got a litlte more too. I know they said like a squadron but I think they had more than 12 that we saw.
At least give them half a platoon, three or four sections. Eight guys aren't going to last long, regular sick call is probably going to have a couple down at any one time.

Re: Enterprise Roleplay sign in

Posted: Tue Jun 24, 2008 11:30 pm
by Sionnach Glic
So 24-32 troops?

Re: Enterprise Roleplay sign in

Posted: Tue Jun 24, 2008 11:34 pm
by Aaron
Rochey wrote:So 24-32 troops?
A platoon is around 36 men (depending on the nation it can be as high as 42 or as low as 30) in a Canadian infantry battalion, half of 36 is 18.

Re: Enterprise Roleplay sign in

Posted: Tue Jun 24, 2008 11:36 pm
by Sionnach Glic
Ah, right. I was going by your mention of 3-4 sections, which over here is 8 men each (hence the 24-32 number).
So how would those 18 be divided up? 3 squads of 6? Perhaps with Blackstar and hir 2-i-C making it up to a round 20?

Re: Enterprise Roleplay sign in

Posted: Tue Jun 24, 2008 11:39 pm
by Blackstar the Chakat
Rochey wrote:So 24-32 troops?
The NX only has a compliment of 80 people, so about 30% of the crew would be MACO's then.
Um, that's a film, not reality
I'm talking about the book. I was under the impression Tom Clancy was familier with or researched that kind of stuff.
Four: It's a sub, not a capital ship in deep sapce.
So, because it flys in space rather swim under water they should through all previous operating procedures out the airlock?

Re: Enterprise Roleplay sign in

Posted: Tue Jun 24, 2008 11:43 pm
by Sionnach Glic
The NX only has a compliment of 80 people, so about 30% of the crew would be MACO's then.
Even a small bunch is going to take up a fair percentage of our crew count. I'd go with Kendall's 18 troops.
I'm talking about the book. I was under the impression Tom Clancy was familier with or researched that kind of stuff.
Although I have little knowledge of military matters, from what I've heard Clancy isn't that accurate.
So, because it flys in space rather swim under water they should through all previous operating procedures out the airlock?
1) Said "previous operating procedures" are from a fiction novel with a tenous basis in reality.
2) The NX is more akin to a surface ship than a sub, which is what Kendall based his medical staff numbers on.
3) Having only a single person looking after the entire crew is downright stupid.
4) Kendall has direct experience with the military, so I'm more willing to go by his suggestions than Mr. Clancy's.

Re: Enterprise Roleplay sign in

Posted: Tue Jun 24, 2008 11:49 pm
by Aaron
ChakatBlackstar wrote:
I'm talking about the book. I was under the impression Tom Clancy was familier with or researched that kind of stuff.
He does research his books, however things in books like movies get altered for dramatic purposes.

So, because it flys in space rather swim under water they should through all previous operating procedures out the airlock?
If we go by the RL submarine example, there would be no fragging doctor and everyone would die a horrible death from Andorian measles or something. Besides, the closest analogy to the NX-01 is a cruiser, given it's role in the Earth Starfleet. A sub really has no equivilant in the ST universe.

Re: Enterprise Roleplay sign in

Posted: Tue Jun 24, 2008 11:55 pm
by Blackstar the Chakat
Rochey wrote: 2) The NX is more akin to a surface ship than a sub, which is what Kendall based his medical staff numbers on.
Not really. For example: Space ships have to move in three dimensions much like Submarines, whereas surface ships only move in two. In fact when they were first designing the interiors they based the designs on subs.
4) Kendall has direct experience with the military, so I'm more willing to go by his suggestions than Mr. Clancy's.
The Canadian military :roll: . Do they even have a Navy?

Re: Enterprise Roleplay sign in

Posted: Tue Jun 24, 2008 11:59 pm
by Sionnach Glic
Not really. In fact when they were first designing the interiors they based the designs on subs. For example: Space ships have to move in three dimensions much like Submarines, whereas surface ships only move in two.
They based the interior of the Battlestar Galactica on a sub too. Doesn't mean the ship fullfills the role of a sub. As Kendall pointed out, its role is more akin to a surface ship. And the fact that it moves in an extra dimension is pretty irrelevant.
The Canadian military :roll: . Do they even have a Navy?
1) There's nothing wrong with the Canadian military.
2) Yes, they do.
3) It's still better than whatever experience (or, to be more accurate, lack thereof) you have. Therefore I'm taking his suggestions.

And, again, I'll point out that having just one person for 80 people on a ship that will probably get into harm's way on a few occasions is fraking insane.

Re: Enterprise Roleplay sign in

Posted: Wed Jun 25, 2008 12:04 am
by Blackstar the Chakat
Rochey wrote:
Not really. In fact when they were first designing the interiors they based the designs on subs. For example: Space ships have to move in three dimensions much like Submarines, whereas surface ships only move in two.
They based the interior of the Battlestar Galactica on a sub too. Doesn't mean the ship fullfills the role of a sub. As Kendall pointed out, its role is more akin to a surface ship. And the fact that it moves in an extra dimension is pretty irrelevant.
That's what Khan thought. Didn't turn out so well for him. And that was one example. Other examples: Subs and space craft both have to worry about damage anywhere on the vessel because of the hull breach issue, whereas surface ships can take several hits to their superstructures without sinking.

Re: Enterprise Roleplay sign in

Posted: Wed Jun 25, 2008 12:08 am
by Sionnach Glic
That's what Khan thought. Didn't turn out so well for him.
Complete and utter red herring.
Other examples: Subs and space craft both have to worry about damage anywhere on the vessel because of the hull breach issue, whereas surface ships can take several hits to their superstructures without sinking.
Well whoop-de-doo. What does that have to do with the crew make-up? You're pointing out superficial similarities that impact in no way on the make up of the crew, while ignoring that the ship's function, which is the important bit, is more akin to a surface ship.