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Re: Mafia Round 2 Discussion

Posted: Mon Sep 01, 2008 1:49 am
by Grundig
YW Nick! Thank my college roommate.

Re: Mafia Round 2 Discussion

Posted: Mon Sep 01, 2008 1:52 am
by Nickswitz
I like the colored text much more, easier to tell the difference when reading quickly, and yeah the lives is only good if you have very few people, but now it seems we'll have about 10 or 11 i think, and others may decide to come in.
So Grundig doesn't want to be moderator anymore, are you planning on being part of the game?

Re: Mafia Round 2 Discussion

Posted: Mon Sep 01, 2008 1:57 am
by Teaos
I think thats what he was planning if I take the mod position this game.

Re: Mafia Round 2 Discussion

Posted: Mon Sep 01, 2008 2:03 am
by Teaos
Grundig I think I got the handle on this pretty good if you wanna join in.

I figure this time we will have the scientist, doctor, cadets, founders.

To make it easier everyone can just assume the sensors and stuff are just broken, someone can mention it in the first post but all this Star Trek tech needlessly complicates the game. We'll just pretend its either broken or just not their.

The Senario can stay the same since it works well, we're all in a runabout, the cadets are the innocents and are being sent to some random station for field experience.

The use of coloured text will make it a lot easier to.

I would like to point out that once your dead, your dead. You cannot talk about the game at all, no pointing fingers, no saying who you think it is. Your free to PM other dead people but thats it.

Re: Mafia Round 2 Discussion

Posted: Mon Sep 01, 2008 2:06 am
by Nickswitz
That'd be cool, then we wouldn't have to lynch you so I wouldn't feel bad! :clappy:
So no vulcan soul coming ack from the dead to haunt us. awwww :lol:

Re: Mafia Round 2 Discussion

Posted: Mon Sep 01, 2008 2:07 am
by Teaos
You've already murdered me once Nic, isnt that enough for you? :P

Re: Mafia Round 2 Discussion

Posted: Mon Sep 01, 2008 2:12 am
by Nickswitz
At least i felt bad about it.
The rest of them didn't bat an eyelash about it.

Re: Mafia Round 2 Discussion

Posted: Mon Sep 01, 2008 2:13 am
by Grundig
I'm in! I have a feeling that Teaos will be a much clearer moderator.

Re: Mafia Round 2 Discussion

Posted: Mon Sep 01, 2008 2:14 am
by Teaos
Nickswitz wrote:At least i felt bad about it.
The rest of them didn't bat an eyelash about it.
Stitch tried to save me... unlike some.

Re: Mafia Round 2 Discussion

Posted: Mon Sep 01, 2008 2:20 am
by Nickswitz
Grundig: Well for your first time you've done great so far.
I actually feel like creating a thinking scenerio that i mentioned before.
To see how well everyone can work together, if i did that, who would be in, just so I know how many, if any, to expect.
Teaos: Yeah, I meant the rest that voted to space you

Re: Mafia Round 2 Discussion

Posted: Mon Sep 01, 2008 2:25 am
by Grundig
I don't think I have the time to commit to two of these games at once. They're pretty high-maintenance to participate in.

Re: Mafia Round 2 Discussion

Posted: Mon Sep 01, 2008 2:28 am
by Nickswitz
That's very true.
I think most except the regulars would be like that, but i'll see, then i'll set it up and see who show up.

Re: Mafia Round 2 Discussion

Posted: Mon Sep 01, 2008 8:51 am
by Reliant121
count me in.

Re: Mafia Round 2 Discussion

Posted: Mon Sep 01, 2008 6:08 pm
by Sionnach Glic
I'm in, but I also think we should wait until the current one is finished 'till we start another.

Re: Mafia Round 2 Discussion

Posted: Mon Sep 01, 2008 6:10 pm
by Grundig
Agreed.