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Re: Characters

Posted: Thu Jan 15, 2009 4:55 pm
by Deepcrush
Mikey, the BS is different then the Armor save.

BS/WS 1 needs 6+ to hit.
BS/WS 2 needs 5+ to hit.
BS/WS 3 needs 4+ to hit.
BS/WS 4 needs 3+ to hit.
BS/WS 5 needs 2+ to hit.
A roll of one always counts as a miss.

Everything is based on six sided dice (d6).

BS is for firearms.
WS is for hand weapons.

Re: Characters

Posted: Thu Jan 15, 2009 5:26 pm
by Sionnach Glic
It just adds a bit of randomness and chance into combat scenes. The main storyline and our character interactions are all going to proceed as normal.

Re: Characters

Posted: Thu Jan 15, 2009 5:36 pm
by Mikey
Sorry, I put that backwards. And anything important to the story will definitely not be left to fate.

Re: Characters

Posted: Thu Jan 15, 2009 7:39 pm
by Monroe
What if we don't have dice? >.>

Re: Characters

Posted: Thu Jan 15, 2009 8:00 pm
by Deepcrush
I have many times enough plus we have an online dice site.

Re: Characters

Posted: Thu Jan 15, 2009 8:22 pm
by Monroe
Deepcrush wrote:I have many times enough plus we have an online dice site.
An online dice set works then.

Re: Characters

Posted: Thu Jan 15, 2009 9:42 pm
by Deepcrush
I prefer real dice myself but I think Mikey wants to do most of the dice rolling himself.

Re: Characters

Posted: Thu Jan 15, 2009 9:43 pm
by Tsukiyumi
Deepcrush wrote:I prefer real dice myself but I think Mikey wants to do most of the dice rolling himself.
Works for me.

Re: Characters

Posted: Thu Jan 15, 2009 9:45 pm
by Sionnach Glic
Aye, that's fine with me.

BTW, is there anything else we need to get sorted out before we get things rolling? I still have a tonne of info on my hard-drive somewhere that was written up while me and Mikey were fleshing out the scenario, mostly regarding the planet and the system it's in. Shall I have a look for that and post it?

Re: Characters

Posted: Thu Jan 15, 2009 10:12 pm
by Deepcrush
You should. It would be nice to know where we're going to be going with this.

Re: Characters

Posted: Thu Jan 15, 2009 10:17 pm
by Mikey
I don't think too much needs to be available right away - some of the NPC's aren't going to be revealed right away as baddies, etc. Besides, it's the nature of the Inquisition to give out info to its servants on a "you don't need to know" basis. I have an intro post written up - just a basic introduction - and I'll try to get that posted, along with an introductory brief tonight or tomorrow morning.

We'll have a comments thread, and either use that a separate thread for rolls, discussing results, etc.

BTW, anyone have special requests for starting disposition? Except for Deep, I figured everyone would be travelling with me.

Re: Game mechanics, dice rolls, and other crap

Posted: Fri Jan 16, 2009 12:31 am
by Monroe
Can someone post an example of how battle would look using the dice and where they rolled?

Re: Game mechanics, dice rolls, and other crap

Posted: Fri Jan 16, 2009 12:44 am
by Mikey
OK, real quick:

You write: "Naja then opened fire on George S. Cultist with his autogun."

You're WS is a 4, I roll a die, and get a 5. And there was much rejoicing.

But wait! George is wearing light armor, and has an armor save of 5+. If "he" rolls a 5 or 6, he's OK!

But let's assume he doesn't. And if we're fighting hordes of 0-level cultists or something, we ARE going to assume he doesn't. So, old George's armor doesn't help him. I probably won't bother with reducing damage for toughness for NPC's - in general, the higher your T, the less damage you take from a succesful attack. Toughness is a thing I'm probably going to leave to writing more than to the whim of the dice.

Re: Game mechanics, dice rolls, and other crap

Posted: Fri Jan 16, 2009 12:57 am
by Monroe
If I'm killing say an unarmed civilian child with an autogun would it be assumed that its an automatic hit? And who rolls dice you or I?

Re: Game mechanics, dice rolls, and other crap

Posted: Fri Jan 16, 2009 12:58 am
by Tsukiyumi
Monroe wrote:If I'm killing say an unarmed civilian child with an autogun would it be assumed that its an automatic hit? And who rolls dice you or I?
:lol:

Mikey would roll; he's the GM.