http://th07.deviantart.net/fs28/PRE/f/2 ... acarts.jpg
Problem is I can not even tell how many phasers and photon torpedo emplacements that thing has, or even where they are right now.
![Sad :(](./images/smilies/icon_sad.gif)
McAvoy wrote:Two thibngs,
One) is that yours? If not how do you plan on using it? If by yourself then go for it. But otherwise ask for permission first.
Second) assume anything you want for it. All the star bases do not have visible weapons. Only DS9 did and the new weapons in Way of the Warrior had them hidden or converted.
Up to you. Also you might want to ask yourself what role is that Starbase have.
Okay, tell me how many phaser banks and torpedo systems you think that starbase up above should have.Tinadrin Chelnor wrote:I think 600 torpedo launchers would be overly excessive. I can't think of a word to explain just how excessive, but a lot.
I would suggest using the Starbases on the DITL site for some sort of reference:
DS9
6 x Type XI phaser banks
63 x Type X phaser arrays, total output 1,250,000 TeraWatts
66 x Pulse fire photon torpedo tube
Spacedock
370 x Type XII phaser arrays, total output 2,240,000 TeraWatts
24 x Type 2 burst fire photon torpedo tube
SB-173
50 x Type XII phaser arrays, total output 300,000 TeraWatts
4 x Type 3 burst fire photon torpedo tube
SB-74
2000 x Type XII phaser arrays, total output 12,150,000 TeraWatts
96 x Type 2 burst fire photon torpedo tube
There's a few more, take a gander. I generally use them as a template to determine how well a starbase is to be armed in my own universe. Bear in mind that SB-74 is the massive starbase seen in the episode with the Bynars. Most starbases I would expect to be more in line with SB-173 or SB-375. IMO.
Torpedoes allow a station to engage targets that are maneuvering fast enough to remain outside its beam weapons range. The attacking ship can fire either its beam weapons or torpedoes, but if the station can't bracket the target with its weapons, it needs a longer-range weapon to deal with the attacker.Teaos wrote:Could be none, its not a battle station, Starbases are just that, bases, not forts. It would have a few phasers. Torpedoes are useless on a station.
Not really - we've seen enough cases of torpedoes manoeuvring to strike targets (TUC being the most obvious) to suggest a pretty wide engagement envelope, even if they usually try to establish as straight a line of flight as possible.Teaos wrote:Trek torpedoes need to be fired from a launcher facing the target usually, stations aren't very mobile.