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Science and Technology List

Name :  A B C D E F G H I J K L M N O P Q R S T U V W X Y Z # All

Name Notes
Cabrodine [1] A chemical explosive, often mixed with Infernite. [1]
Calculus [2] Branch of mathematics invented by Sir Issac Newton. [2]
Camouflage field [3] Device used by smugglers to generate false sensor readings. [3]
Canar [4] A crystal artefact used by the Haliians to focus their thoughts. [4]
Captain's yacht [5] A small interstellar vessel docked to the underside of the Saucer section of some Federation Starships. The yachts tend to be rarely used. [5]
Carbon reaction chamber [6] A containment vessel lined in carbon used in Cardassian fusion reactors [6]
Cargo bay [7] Large area within a Starship used to store cargo. Cargo bays can be accessed via both internal and external access doors, or via a cargo transporter. [7]
Cargo module [7] Any of various containers used to store or transport cargo. [7]
Cargo transporter [8] A transporter system [8] optimized for the transport of large non living objects to and from cargo bays. [9]
Celebium [10] Source of dangerous radiation. [10]
Cellular metamorphosis [11] Process by which a person can change their form to resemble another. [11]
Cellular peptides [12] Biochemical material which maintains cellular cohesion in the body. [12]
Cellular regeneration and entertainment machine [13] Device designed to keep the cells of a Humanoid body entertained and so keep them for dying off during the ageing process. Spending a sizeable fraction of each day in the machine would, possibly, result in immortality. The device used highly charged polaric particles. [13]
Cellular toxicity [14] Measurement of biological waste within a life form's cells. [14]
Cenotaph [15] Device used by the Vhnori to transport their dead to the next emanation. [15]
Central control complex [16] Device used by the android Norman to control the other androids on Mudd's planet. [16]
Chainsaw [17] Tool used for cutting wood. [17]
Chambers coil [18] Element of a subspace communications system. The chambers coil can overload the comm system, although this is detectable by other ships. [18]
Chamra vortex [19] Nebula in the Gamma Quadrant which contained millions of asteroids. [19]
Chlorinide [20] Corrosive liquid. [20]
Cholic acid [21] Substence which plays an important part in the digestive process of some Humanoids. [21]
Chromodynamic power module [22] Device used to power the Pralor automated personnel units. [22]
Chromodynamic shield [5] Energy shield which can block the effects of metaphasic radiation found in the Briar Patch. [5]
Chromoelectric force field [23] Energy shield which is used by the Entharans to protect target objects during weapons tests. [23]
Chromoelectric pulse [24] Energy discharge which can disrupt a coaxial warp drive. [24]
Chromolinguistics [25] A form of non verbal communication. [25]
Chrondite [26] A mineral compound found in the core of some asteroids. [26]
Chroniton [27] Particles associated with phasing / temporal technology. [27]
Chronometric data [28] Temporal measurements of the space time continum used in some forms of time travel. [28]
Chronometric particles [29] Temporal quanta related to chronitons. [29]
Circuit probe [30] Tool used in 2152 aboard Retellian cargo ships. [30]
Class D [18] A small rocky planetoid with an airless surface - essentially a great rock in space. [18]
Class H Generally extremely dry, class H planets are marginally habitable. [31]
Class J Class J planets are gas giants. [31]
Class K [16] Class K planets have gravity fields which are suitable for Humanoid life, but are otherwise uninhabitable. [16]
Class L [32] These are small rocky worlds with an oxygen-argon atmosphere. [32]
Class M [33] Federation term for a planet or planetoid which has environmental conditions very similar to those of Earth. There are estimated to be three million Class M planets in our galaxy. [33]
Class Y [34] Also known as a Demon class planet, these are the most inhospitable worlds known to the Federation. [34]
Cleaning Processor [35] Part fo a Starships solid waste re-cycling system which sterilizes and re-cycles clothing. [35]
Cloaking Device [36] Cloaking technology was first encountered by Humanity when the NX-01 begun its mission in 2151. Species which used cloaking devices included the Suliban [37], Xyrillians. [38] and Romulans. [39] The NX-01 herself managed to capture a Suliban Cell ship in the first days of her mission [37], and her crew were subsequently able to use the device during a rescue mission after Captain Archer and Lieutenant Reed were captured whilst visiting a pre-warp civilisation. [40]

In 2152 Archer was given information by Daniels which enabled him to penetrate the cloaking devices of the time using a pair of quantum beacons. Archer used the beacons to locate a Suliban stealth cruiser and obtain evidence that his ship had not in fact been responsible for the destruction of a Paraagan mining colony shortly before. [41] The quantum beacon technology made the cloaking devices of the time largely obsolete, and the technology fell into such disuse that by the mid 23rd century a practical cloaking device was considered a virtual impossibility as light would have to be bent around a cloaked object, something which was theoretically possible but would require an enormous amount of power. [36]

Nevertheless, the Romulan Empire was able to develop such a device and employ it on one of their warships 2266. The vessel crossed the Neutral Zone and attacked several Federation outposts with a high power plasma torpedo weapon, destroying them completely. Although the ship was able to cloak itself from sight at will, the Enterprise found that it was still visible to motion sensors - though these were not accurate enough to give more than a very general location, insufficient for a firing solution. Although the cloak was quite effective, it did have other drawbacks. The power drain was so great that the Romulan vessel was unable to use its own scanners effectively and could not fire any weapons whilst cloaked. The vessel also had relatively limited range due to the high fuel consumption. [36]

The Romulans apparently traded cloaking technology to the Klingons in exchange for warships. Certainly the Romulans began operating Klingon-designed vessels by 2268 [42], while the Klingons were known to employ cloaking technology at least as early as 2285. [43] The Klingons made at least one major innovation in cloaking technology in 2293, when they produced a Bird of Prey capable of firing torpedoes whilst cloaked. The prototype vessel battled the USS Enterprise and USS Excelsior in orbit of Khittomer; despite emitting large amounts of neutron radiation the ship was highly effective, but the Enterprise crew realized that the Bird of Prey could be tracked by following the plasma exhaust emitted by its engines and modified a photon torpedo to follow this trail. [44] The development was so effective that the Klingon development was rendered next to useless, and was never again an effective combatant.

In 2311 the Federation signed the Treaty of Algeron, which reaffirmed the Romulan Neutral Zone and forbade the Federation from developing or deploying any cloaking technology. [45]

Perhaps the most impressive example of cloaking technology was observed in 2364, when the supposedly mythical planet of Aldea was discovered by the Enterprise-D. The planet had been hidden for centuries behind a complicated light refracting mechanism which bent light around it in a similar manner to the Romulan cloaking device. [2]

The Minosians were also known to employ cloaking technology as part of their Echo Papa 607 weapons system. The Enterprise-D was forced to battle a cloaked drone weapon in orbit of the planet; it overcame the cloaking device by luring the drone into the atmosphere where the turbulence made it visible. [46]

Later in the same year the Romulan D'Deridex class Warbird was encountered for the first time when the Enterprise-D met one at the Neutral Zone. It was initially believed that the Enterprise sensor systems could detect the Warbird through its cloak, but it quickly became apparent that the Romulans had in fact deliberately allowed themselves to be detected in order to determine the Federation's intentions towards them. [47]

Subsequent encounters revealed that the improved cloaking device still suffered from limitations. The Romulan vessels remain unable to fire whilst cloaked, whilst advances in Federation sensor technology have made the invisibility of a Romulan Warbird less than assured. [48] Perhaps the most effective development was the Tachyon detection grid; created by Enterprise-D personnel in 2368, the system involves a network of vessels which send tachyon beams towards one another across a large area of space. Even a cloaked vessel will disturb one of these beams when crossing it, hence rendering it detectable. [49] Subspace listening posts and gravitic sensors are both a worry for Romulan commanders, and the Federation has deployed large numbers of these along its borders. [48]

In 2369 the Federation gained significant intelligence on the Warbird when a Starfleet officer masqueraded as a Romulan for a short time. She confirmed that the ship must keep a careful watch over its own electromagnetic missions whilst cloaked, and that the radiative emissions of the warp engines must be precisely balanced by means of nullifier cores. Even a small misalignment in one of these cores creates a polarized magnetic disturbance whenever the ship is in motion, something which can be detected by a Federation vessel. [48]

By the mid to late 24th century cloaking technology was widespread enough that even private citizens could obtain it on occasion, though usually such devices were inferior to the military models. In 2367 a confidence trickster masquerading as Ardra, a figure from Ventaxian mythology, used an inferior copy of a Romulan cloaking device to hide her ship from the Enterprise-D. The ship was eventually detected by a wavelength stretchout. [50] In 2370 Quark was able to obtain a handheld cloaking device suitable for a small transport ship, something which is highly illegal in Bajoran space. Although the device was in less than perfect condition, Natima Lang was able to use it to escape DS9 whilst evading Cardassian observation.  [51]

Ironically, perhaps the greatest single advance in cloaking technology was made by the Federation. In 2358 the Starship Pegasus was believed destroyed after a mutiny by the crew. However, in 2370 Starfleet discovered that the Pegasus was still largely intact. Admiral Pressman, Captain of the ship at the time of its loss, attempted to recover some technology from the vessel using the Enterprise-D. It transpired that certain Federation officers had been illegally developing a Phase Cloak, a device which could change the structure of matter in order render it both invisible and able to pass through normal matter. A vessel equipped with such a device could hide within a planet or a star, completely immune from conventional attack. The crew had been so fearful of what they considered to be a dangerous device that they had mutinied rather than continue to operate it. [45]

In 2368 the Enterprise assisted a Romulan vessel in distress, and discovered that this vessel had also been attempting to test a phase cloak. The results had been disastrous, causing an accident that would have completely destroyed the ship if not for the assistance of the Starfleet vessel. [52] There has since been little sign of progress with this technology.

In 2371 the Romulans agreed to allow Starfleet the use of a single cloaking device on board the USS Defiant in order to facilitate that ship's missions against the Dominion, in return for all of Starfleet's information about the organization. [53] Although the original agreement was to only use the cloak in the Gamma Quadrant, Captain Sisko subsequently violated this rule on many occasions. [54]

In 2379 the Romulans fielded a new vessel, the Scimitar. An exceptionally powerful warship, the Scimitar was equipped with a new generation cloaking technology which rendered it completely invisible to the sensors of the Enterprise-E. The Scimitar was able to both use shields and fire whilst cloaked. The cloak also remained effective even through multiple weapon hits from phasers, photon and quantum torpedo hits and disruptors. This indicates that the balance of technology has again shifted in favour of the cloaking device, at least for the present. [55] There can be little doubt that this will inspire the Federation to begin working on a new generation of even more sophisticated sensor systems.

In the Mirror universe cloaking technology was also developed by the Suliban, and a Suliban cloaking device was also captured by the NX-01. Lieutenant Tucker was able to hook the cloaking device into the ship's power grid, allowing the ISS Enterprise to cloak itself and infiltrate Tholian space in 2155. [56]
Cloning [57] Whilst there is considerable variation in the biology of the various life forms encountered by the Federation, many of them are founded on surprisingly similar basic biology. In 2369 Professor Galen's work led to the discovery that this similarity was the result of a common origin from many of the species in the galaxy in the form of the Progenitors. The Progenitors seeded DNA codes onto many worlds, directing evolution to produce creatures somewhat similar to themselves. As a result, these species are all based on compatible DNA molecules. [57]

One of the properties of such lifeforms is that almost every cell in the body contains a DNA "map" of the entire body - so for example a single nerve cell contains instructions for making bones, fingers, skin, etc. With sufficient technology it is possible to take a single cell and force it to begin replicating itself, ultimately creating a physical copy of the original organism in a process known as cloning.

The present state of the technology forbids creating an absolutely perfect copy via cloning; there is always some small degree of error in the replication process, a phenomena known as replicative fading. In 2365 the Enterprise-D encountered the planet Mariposa, whose society had developed from a crashed spacecraft with only five surviving crew. The survivors had resorted to cloning to boost their numbers, and it had become their standard method of reproduction. Unfortunately by the time of the Enterpise's visit, the replicative fading effect had progressed to the point where the entire Mariposan society was facing imminent destruction. [58]

In the 2360s the Romulans embarked on a project to replace certain key Federation officer with clones, most notably Jean Luc Picard. The project was ultimately abandoned, though Picard's clone was indeed created. With the cancellation of the project he was sent to live in the slave mines on Remus. [55]

On Deep Space Nine, a criminal named Ibudan created and murdered a clone of himself as part of an attempt to frame Constable Odo for murder. He hoped that the lack of any other DNA at the crime scene would implicate the Changeling. The plan was unsuccessful, and Ibudan was charged with the murder. [59]

In 2369 the Klingon monks at the Boreth monastery created a clone of Kahless in an attempt to fool people into believing that the original Kahless had returned. The plot was uncovered, but Chancellor Gowron agreed to allow the clone to assume the symbolic title of Emperor as a unifying force within the Empire. [60]

Perhaps the most widespread use of cloning is amongst the Dominion; the Founders use cloning to produce all of their Vorta and Jem'Hadar servants. This is especially so in the case of the Jem'Hadar, where cloning can be used to produce vast numbers in a short period. [54]
Cluster NGC-321 [61] Star cluster, location of planets Eminiar VII and Vendikar. [61]
Co-axial Warp Core [24] On Stardate 51762 Voyager encountered Steth, an alien being who was testing a form of drive system based on a co-axial warp core. Starfleet engineers had dreamed about this system for years, but had never been able to make a working example. The system allows a vessel to 'fold' the very fabric of space, allowing a ship to travel instantaneously across large distances.

The ship Voyager encountered was in some difficulty, with the co-axial warp core threatening to explode - an event which would cause all space within one billion kilometres to collapse. Voyager was able to correct the problem by encasing the ship in a symmetric warp field to contain any instabilities in the core, a technique covered in Advanced subspace geometry.

The ships pilot, Steth, said he had jumped to Voyagers location from the Benthan system some twenty light years away. He asked for help in repairing the drive and Captain Janeway agreed. The problem lay in the co-axial induction drive, a unit which draws in subatomic particles and reconfigures their internal geometry in order to make space folding possible. Particle instabilities would overload the ships engines; after some investigation, Lieutenant Paris decided that they needed to dilute the particle stream as it entered the drive using a polaric modulator from one of Voyagers impulse engines. This would act in a manner similar to a 20th century automobile, providing a quick and easy solution to the problem.

With this modification the co-axial drive performed apparently flawlessly, and although Voyager suffered some problems due to Steth's antisocial actions while on board the ship, eventually the vessel proceeded on its way. [24]
Co-orbital satellites [62] Pair of objects whose orbits are very close to one another. On close approach, such objects can exchange orbits with one another [62]
Cobalt diselenide [63] A biochemical used in biological weapons. Deadly to Cardassians, it is harmless to other life forms. [63]
Cochrane [64] A measure of subspace field stress. A field of greater than 1 Cochrane is a warp field, allowing velocities greater than light to be attained. For a vessel in such flight, the Cochrane value of its warp field is equal to the velocity in multiples of the velocity of light. The unit was named after Zefram Cochrane, the inventor of Warp Drive. [64]
Cochrane distortion [65] Fluctuation of the phase of a subspace field generated by a Starship's warp drive. [65]
Cochrane equation [66] Equation governing warp flight. The equation was usually constant, but not in the Delphic Expanse. [66]
Coherent Graviton Pulse [67] Energy waves which can neutralise tetryon emissions. [67]
Coil Spanner [68] Tool used by Federation engineers. [68]
Coladriun flow [69] Alien term referring to the tenuous space matter collected by Arva nodes. [69]
Combadge [70] Federation device which is used by Starfleet as both a communicator and a uniform decoration. [70]
Combooth [71] Communication terminal used on Farius Prime. [71]
Comets [36] A comet is a celestial body found in large numbers in most solar systems. They are primarily made of frozen water, though many other elements and compounds are often present. Comets are believed to be amongst the oldest bodies associated with a given solar system, and thus analysis of them can provide valuable insights into conditions during the formation of the system.

By the mid 22nd century the Vulcans had researched hundreds of comets, and considered further investigation of them to be a waste of effort. When the NX-01 discovered a new and exceptionally large comet in 2151, a Vulcan ship observed their exploration of it, apparently not understanding the crew's motivations. In fact the comet proved to contain large quantities of Eisilium, a substance that Vulcan chemists had never been able to produce in any significant quantities and which the Vulcans had thus never been able to study. This marked one of the first occasions on which Earth science advanced beyond Vulcan science in any respect. [72]

When comets are heated by a sun the ice melts, causing a tail of dust and gas to vent into space. This is blown away from the sun by light pressure, forming a long tail. The many particles of the tail can obscure sensor function, allowing a ship to hide behind the tail of a comet effectively. On the other hand, passing through the tail of a comet can cause a visible disturbance in those particles, rendering even a cloaked vessel visible. These factors were important in the battle between the USS Enterprise and a Romulan Warbird in 2266. [36]

Rogue comets which were not associated with any one star system were also known. In 2370 the Enterprise-D investigated such a comet and found the large D'Arsay Archive hidden within it. [73]

In 2372, the USS Voyager found a comet in the Delta Quadrant in which a member of the Q Continuum had been imprisoned by his fellow Q. Voyager released the Q. [74]
Communication Devices [75] The Federation has used a variety of communications devices over the years. In the 2200s the typical device was a handheld unit; often with a flip open panel covering a set of controls. These devices had sufficient range to allow shore parties to talk to one another, or with the ship in orbit above. [76] Over time the Federation introduced smaller, sleeker handheld units. [77] These were a standard part of the equipment issued to shore parties. [77]

By the mid to late 24th century Starfleet had built communicators into the standard insignia of their uniforms; Starfleet personnel thus carried one around with them at all times. [70] The standard Starfleet 'combadge' issued in 2364 had a casing made of gold. [78] The underlying components were made of silicon, beryllium and carbon-seventy. [79]
Communicator [33] Any device which allows communication across large distances. As of the 24th century, personal communicators were contained within the Starfleet emblem worn on the uniform. This device was able to operate over ranges of at least several dozen light seconds. [33]
Computer core [80] One of the primary computer systems on board a Federation Starship. Most vessels carry at least two such cores. [80]
Computers Created by Dr Richard Daystrom in 2243, the Duotronic circuit was a revolutionary advance in computer power and speed. Such was the increase in performance possible with this technology that it formed the basis of much of the computing hardware of the time; every Federation Starship computer for eighty years was based on duotronics, and elements of this technology was also used in sensor technology. [81] Duotronics were eventually replaced by Isolinear optical chips in 2329. [82]
Computers Developed by Dr. Richard Daystrom in the 2260s, the multitronic computer offered an enormous increase in capability over the duotronic systems in use at the time. Dr Daystrom had developed a method of impressing brain engrams onto the computer's circuits, allowing it to think in the manner of a humanoid mind. The first multitronic system was the M-5, a computer designed to automate most of the functions of a Starship in order to reduce manning levels. The M-5 would be in total control of the ship, making all command decisions. [81]

The M-5 performed superbly in simulations, but when it was tested on board the USS Enterprise the computer rapidly became unstable. It began attacking targets at random, eventually inflicting heavy damage and casualties on a four ship Starfleet taskforce. Dr Daystrom was able to disable the M-5 by convincing it that its actions had been at odds with its basic programming to protect Human life. [81]

After M-5 Starfleet became very wary of using computers in this manner. Although Starships of the future would be able to be run under nearly total automation [43], Starship command decisions have never again been placed in the hands of a machine.
Computers The isolinear chip replaced the duotronic circuit in 2329, and remains a major component of Federation computer systems over forty five years later. [82] The major advance which came with isolinear chips was the combination of storage and processing power into a single totally integrated unit. Adding memory to a computer therefore automatically added more processing power, making upgrading a much easier task. Small numbers of isolinear storage units are used in both PADDs and tricorders, while large computer systems can mount hundreds or even thousands of chips, all running as parallel processor units, to give enormous storage and processing capacity. [83]

The main computer system of the Galaxy class Starship, as launched in the early 2360's, comprised three redundant computer cores. Each core was a ten story structure which had 2,048 dedicated storage modules containing 144 isolinear chips - a total of 294,912 chips per core. At 2.15 kiloquads per chip this gave a total storage capacity of 634,060.8 kiloquads per core, making the system one of the most powerful mobile computers in service. The Library Computer Access and Retrieval System user interface is widely used in Starfleet, and allows the core memory to be accessed at 4,600 kiloquads per second. Accessing the entire memory of a core can therefore be done in under 2.5 minutes. [84]

Other species also use isolinear technology - the Cardassians use rods rather than chips, but the operating principles are otherwise very similar to Starfleets technology. [85] Starfleet has gained considerable experience in the use of Cardassian computer systems since taking over the running of Deep Space Nine. [54]

One development common to several users of isolinear technology is the use of symmetrical (and therefore non propulsive) subspace field encasement. Jacketing a computer system in such a field allows the chips to run at faster than light speeds, greatly increasing processing speed. The original Galaxy class computer could speed up operations by up to 335% using this method. [83]
Computers Bioneural gel packs are a relatively new advance in Federation computing. The system is not a replacement for the isolinear computer system, but is rather an augmentation of it. By distributing gel packs throughout a Starship's computer system information can be organized more efficiently, speeding up response time. [86] Early use aboard the new Intrepid class starships proved reasonably successful, although the biological nature of the packs has led to problems such as infection. [87] The packs are now being used as standard aboard all new Starship designs, as well as some support craft.
Computers Developed by Dr. Noonian Soong, the positronic network is undoubtedly one of the most unique forms of computer ever fielded. [2] The system uses the decay of positrons to form a sophisticated neural network. First suggested in the fictional works of Issac Asimov in the 20th century, the positronic brain was long thought to be impossible but was finally realized by Soong in the 24th century. As far as is known, Soong created only two fully working positronic nets, for the androids Data and Lore [2], and one partially functioning network for the prototype android B-4. [55] Lore was judged unsuccessful after developing undesirable personality traits and dismantled; he was later re-assembled by Starfleet personnel, but his unstable personality led him into various criminal endeavours [2] and he was eventually disassembled again by Data. [88]

Data was thought for some years to be the only remaining Soong type Android, until B4 was discovered in 2379. [55] Data was originally activated in 2335, but his brain was shut down when he was left on Omicron Theta by Soong after the Crystalline Entity attacked. He was dsicovered by the Starship Tripoli two years later and reactivated. [2] At this time his personality was almost a complete blank, and he has devoted considerable effort to the development of social skills in order to integrate into Federation society - with a considerable degree of success. [7] Study of Data has revealed surprisingly few clues as to how Soong was able to create a working positronic network. It is known that Data's neural network has biological components, and this has allowed his behaviour to be affected by the Psi 2000 virus. [89] In 2364 Commander Maddox of the Daystrom Technological Institute proposed dismantling Data in order to learn more about his functioning, including Soong's method of resolving the problem of electron resistance across the filaments in Data's brain. However, Data objected to the procedure on the grounds that Maddox did not yet have sufficient knowledge to carry it out safely. As of 2364 Data had an ultimate storage capacity of 800 quadrillion bits and a processing speed of 60 trillion operations per second. [90]

An advancement in submicron matrix transfer technology in 2366 allowed Data to attempt to create a new positronic network, resulting in the android Lal. Lal's brain was in many ways superior to Data's, allowing her to experience emotions and overcome some of the program limitations imposed on Data by Soong. Unfortunately, Lal suffered system wide cascade failure and ceased operating after only two weeks. [91]

By 2371 positronic technology had advanced to the stage where implants could replace some of the functions of a damaged organic brain, although there are considerable ethical difficulties inherent in this type of procedure. [92]
Computers The Personal Access Display Device is one of the most widely used methods of accessing and manipulating information. Although the capabilities of the Padd are limited compared to the larger desktop units, their small size offers a convenience that larger units lack. Indeed, the effectiveness of the principle is shown by the fact that while they have been produced in a massive variety of sizes and shapes, virtually every major species has produced a design which shares the same basic features.

Padds are almost always handheld devices with a large surface area relative to their thickness. They include both memory and processing capacity, usually with some form of remote linkage to larger more capable systems. Almost all have a display screen which takes up 50% or more of the surface. This is usually touch sensitive, but is supplemented by a small number of physical controls.

Starfleet employs three standard model Padds; a 10.16 x 15.24 x 0.95 cm, a 20.32 x 25.41 x 0.95 cm, and a 22.86 x 30.48 x 1.27 cm model. Made from micromilled duranium, the units operate on sarium-krellide energy cells and have masses ranging from 113.39 to 340.19 grams. Dynamic resolution switching is employed by the nanopixel molecular matrix screen. Memory ranges from 15.3 kiloquads in the smallest to 97.5 kiloquads in the largest. All units contain a subspace transceiver assembly to allow connection with more powerful computers in order to send or receive data or share larger processing tasks.

Starfleet is currently evaluating Padds which will introduce bio-neural elements, speeding up response time in line with the performance gains in modern Starships. [93]
Condenser lens [94] Element of a neutron microscope. The condenser lens was fitted to the apeture ring. [94]
Conn [70] A station on the bridge of Federation Starships. Conn is responsible for piloting the vessel. [70]
Construction module [95] Remotely controlled robot used for construction in space. [95]
Containment breach [96] A failure of the magnetic fields of a Starship's antimatter fuel pods or warp core. A containment breach is considered certain if the containment fields fall below 15% of full capacity. [96]
Containment field [82] A forcefield used to isolate any substance from its surroundings. [82]
Control interface [97] User operated panel for inputting data into a computer system. Can include vocal, visual or other types of input. [97]
Controller [98] Sophisticated computer system in command of the Eymorg underground habitat. The central processor unit of the Controller was a biological brain. [98]
Corbomite [75] Imaginary substence created by Kirk as a bluff against a vessel of the First Federation. Corbomite was claimed to be able to redirect any attack back upon the attacker, rendering Federation Starships invulnerable. The ploy worked. [75]
Core matrix [99] Major component of the warp drive of a Dominion attack ship. [99]
Cormaline [86] Mineral substance. The Kazon Ogla mined it from the Ocampa home world. [86]
Corundium Alloy [6] A material used in the construction of an alien probe which came through the Bajoran wormhole. [6]
Cosmic string filament [96] Extremely thin filament composed of almost infinitely dense matter. Although such strings are no wider than a proton, they have a powerful gravitational field. They also emit a set of subspace frequencies. [96]
Cosmological Constant [100] A number which is the measure of the gravitational attraction of a given amount of mass. [100]
Covariant pulse [101] Pulse which can be emitted from the deflector system of the Cardassian Empok Nor and Terok Nor systems, if the field coils were modified. [101]
Cranial implant [102] A device inserted into the brain of operatives of the Obsidian Order. The implant was intended to make them invulnerable to pain. [102]
Cryonetrium [103] Substant which remains gaseous even when at a temperature close to absolute zero. [103]
Cryopod [30] A device capable of suspending life in an organic body for long periods by placing it into a suspended animation state involving very low temperatures. The Retellians used cryopods to transport living beings as cargo in the 2150s. [30]
Cryosatellite [47] Orbital storage system for dead bodies frozen as part of a cryonic project. [47]
Cryostasis [47] A method of preserving living things by freezing them. Cryostasis is in theory quite simple, and has been used by some societies as a method of artificial hibernation over long periods. There was a brief fad for it on 21st century Earth, with those near death being frozen in orbiting satellites so that they could be revived when cures for their medical conditions were possible. The Enterprise-D encountered such a satellite adrift in deep space in 2364, and succeeded in reviving three of the occupants. [47]
Cryostatic chamber [104] Device used to sterilize foods by reducing their temperature radically. [104]
Crystalline emiristol [105] A solid chemical rocket propellant, used in the Kataan system. [105]
Cultural database [106] A record of cultural information kept aboard Federation Starships. [106]
Custodian [2] Advanced computer system built by the residents of Aldea to care for them. [2]
Cyalodin [107] A poison used by Humans. [107]
Cyanoacrylates [108] A substance not normally carried aboard Galaxy class starships as of 2365. Certain cyanoacrylates can produce Eichner radiation. [108]
Cyonics [47] The practice of freezing those who have recently died in the hope that future medical advances will be able to revive them. [47]

Name :  A B C D E F G H I J K L M N O P Q R S T U V W X Y Z # All

Colour key

Canon source Backstage source Novel source DITL speculation

References

# Series Season Source Comment
1 DS9 1 In the Hands of the Prophets
2 TNG 1 When the Bough Breaks
3 DS9 4 For the Cause
4 TNG 6 Aquiel
5 Star Trek : Insurrection
6 DS9 1 The Forsaken
7 Various Next Generation episodes
8 TNG 1 Datalore
9 Star Trek The Next Generation Technical Manual
10 TOS 3 Turnabout Intruder
11 TOS 3 Whom Gods Destroy
12 TNG 7 Phantasms
13 DS9 5 In the Cards
14 VOY 1 Phage
15 VOY 1 Emanations
16 TOS 2 I, Mudd
17 ENT 2 A Night In Sickbay
18 Star Trek II : The Wrath of Khan
19 DS9 1 Vortex
20 TNG 5 Ethics
21 TNG 3 Sarek
22 VOY 2 Prototype
23 VOY 4 Retrospect
24 VOY 4 Vis-a-Vis
25 VOY 3 Macrocosm
26 TNG 5 Cost of Living
27 VOY 1 Eye of the Needle
28 VOY 3 Future's End, Part 1
29 Star Trek : First Contact
30 ENT 2 Precious Cargo
31 Generic canonical information
32 DS9 5 The Ascent
33 TOS 1 The Cage
34 VOY 4 Demon
35 TNG 4 In Theory
36 TOS 1 Balance of Terror
37 ENT 1 Broken Bow
38 ENT 1 Unexpected
39 ENT 2 Minefield
40 ENT 2 The Communicator
41 ENT 1 Shockwave, Part 1
42 TOS 3 The Enterprise Incident
43 Star Trek III : The Search for Spock
44 Star Trek VI : The Undiscovered Country
45 TNG 7 The Pegasus
46 TNG 1 The Arsenal of Freedom
47 TNG 1 The Neutral Zone
48 TNG 6 Face of the Enemy
49 TNG 5 Redemption, Part 2
50 TNG 4 Devil's Due
51 DS9 2 Profit and Loss
52 TNG 5 The Next Phase
53 DS9 3 The Search, Part 1
54 Various Deep Space Nine episodes
55 Star Trek : Nemesis
56 ENT 4 In A Mirror, Darkly
57 TNG 6 The Chase
58 TNG 2 Up The Long Ladder
59 DS9 1 A Man Alone
60 TNG 6 Rightful Heir
61 TOS 1 A Taste of Armageddon
62 TNG 2 Manhunt
63 DS9 5 For the Uniform
64 TNG 4 Remember Me
65 TNG 3 Menage a Troi
66 ENT 3 Anomaly
67 TNG 6 Schisms
68 DS9 2 The Circle
69 DS9 1 Captive Pursuit
70 TNG 1 Encounter at Farpoint
71 DS9 6 Honor Among Thieves
72 ENT 1 Breaking the Ice
73 TNG 7 Masks
74 VOY 2 Death Wish
75 TOS 1 The Corbomite Maneuver
76 TOS 1 The Menagerie, Part 1
77 TOS 1 Shore Leave
78 TNG 1 The Last Outpost
79 TNG 6 Time's Arrow, Part 2
80 TNG 3 Evolution
81 TOS 2 The Ultimate Computer
82 TNG 6 Relics
83 Star Trek The Next Generation Technical Manual Page 53
84 Star Trek The Next Generation Technical Manual Page 49
85 Star Trek Deep Space Nine Technical Manual Page 39-40
86 VOY 1 Caretaker
87 VOY 1 Learning Curve
88 TNG 7 Descent, Part 2
89 TNG 1 The Naked Now
90 TNG 2 The Measure of a Man
91 TNG 3 The Offspring
92 DS9 3 Life Support
93 Star Trek The Next Generation Technical Manual Page 52
94 ENT 2 Stigma
95 TNG 4 Final Mission
96 TNG 5 Disaster
97 VOY 3 Fair Trade
98 TOS 3 Spock's Brain
99 DS9 6 A Time to Stand
100 TNG 3 Deja Q
101 DS9 5 Empok Nor
102 DS9 2 The Wire
103 TNG 3 Hollow Pursuits
104 VOY 3 Flashback
105 TNG 5 The Inner Light
106 VOY 3 Sacred Ground
107 TOS 3 And the Children Shall Lead
108 TNG 2 The Child
Series : DS9 Season 1
Episode : In the Hands of the Prophets
Series : TNG Season 1
Episode : When the Bough Breaks
Series : DS9 Season 4
Episode : For the Cause
Series : TNG Season 6
Episode : Aquiel
Film: Star Trek : Insurrection
Series : DS9 Season 1
Episode : The Forsaken
Series : TNG Season
Episode : Various Next Generation episodes
Series : TNG Season 1
Episode : Datalore
Book : Star Trek The Next Generation Technical Manual
Series : TOS Season 3
Episode : Turnabout Intruder
Series : TOS Season 3
Episode : Whom Gods Destroy
Series : TNG Season 7
Episode : Phantasms
Series : DS9 Season 5
Episode : In the Cards
Series : VOY Season 1
Episode : Phage
Series : VOY Season 1
Episode : Emanations
Series : TOS Season 2
Episode : I, Mudd
Series : ENT Season 2
Episode : A Night In Sickbay
Film: Star Trek II : The Wrath of Khan
Series : DS9 Season 1
Episode : Vortex
Series : TNG Season 5
Episode : Ethics
Series : TNG Season 3
Episode : Sarek
Series : VOY Season 2
Episode : Prototype
Series : VOY Season 4
Episode : Retrospect
Series : VOY Season 4
Episode : Vis-a-Vis
Series : VOY Season 3
Episode : Macrocosm
Series : TNG Season 5
Episode : Cost of Living
Series : VOY Season 1
Episode : Eye of the Needle
Series : VOY Season 3
Episode : Future's End, Part 1
Film: Star Trek : First Contact
Series : ENT Season 2
Episode : Precious Cargo
Source : Generic canonical information
Series : DS9 Season 5
Episode : The Ascent
Series : TOS Season 1
Episode : The Cage
Series : VOY Season 4
Episode : Demon
Series : TNG Season 4
Episode : In Theory
Series : TOS Season 1
Episode : Balance of Terror
Series : ENT Season 1
Episode : Broken Bow
Series : ENT Season 1
Episode : Unexpected
Series : ENT Season 2
Episode : Minefield
Series : ENT Season 2
Episode : The Communicator
Series : ENT Season 1
Episode : Shockwave, Part 1
Series : TOS Season 3
Episode : The Enterprise Incident
Film: Star Trek III : The Search for Spock
Film: Star Trek VI : The Undiscovered Country
Series : TNG Season 7
Episode : The Pegasus
Series : TNG Season 1
Episode : The Arsenal of Freedom
Series : TNG Season 1
Episode : The Neutral Zone
Series : TNG Season 6
Episode : Face of the Enemy
Series : TNG Season 5
Episode : Redemption, Part 2
Series : TNG Season 4
Episode : Devil's Due
Series : DS9 Season 2
Episode : Profit and Loss
Series : TNG Season 5
Episode : The Next Phase
Series : DS9 Season 3
Episode : The Search, Part 1
Series : DS9 Season
Episode : Various Deep Space Nine episodes
Film: Star Trek : Nemesis
Series : ENT Season 4
Episode : In A Mirror, Darkly
Series : TNG Season 6
Episode : The Chase
Series : TNG Season 2
Episode : Up The Long Ladder
Series : DS9 Season 1
Episode : A Man Alone
Series : TNG Season 6
Episode : Rightful Heir
Series : TOS Season 1
Episode : A Taste of Armageddon
Series : TNG Season 2
Episode : Manhunt
Series : DS9 Season 5
Episode : For the Uniform
Series : TNG Season 4
Episode : Remember Me
Series : TNG Season 3
Episode : Menage a Troi
Series : ENT Season 3
Episode : Anomaly
Series : TNG Season 6
Episode : Schisms
Series : DS9 Season 2
Episode : The Circle
Series : DS9 Season 1
Episode : Captive Pursuit
Series : TNG Season 1
Episode : Encounter at Farpoint
Series : DS9 Season 6
Episode : Honor Among Thieves
Series : ENT Season 1
Episode : Breaking the Ice
Series : TNG Season 7
Episode : Masks
Series : VOY Season 2
Episode : Death Wish
Series : TOS Season 1
Episode : The Corbomite Maneuver
Series : TOS Season 1
Episode : The Menagerie, Part 1
Series : TOS Season 1
Episode : Shore Leave
Series : TNG Season 1
Episode : The Last Outpost
Series : TNG Season 6
Episode : Time's Arrow, Part 2
Series : TNG Season 3
Episode : Evolution
Series : TOS Season 2
Episode : The Ultimate Computer
Series : TNG Season 6
Episode : Relics
Book : Star Trek The Next Generation Technical Manual
Comment : Page 53
Book : Star Trek The Next Generation Technical Manual
Comment : Page 49
Book : Star Trek Deep Space Nine Technical Manual
Comment : Page 39-40
Series : VOY Season 1
Episode : Caretaker
Series : VOY Season 1
Episode : Learning Curve
Series : TNG Season 7
Episode : Descent, Part 2
Series : TNG Season 1
Episode : The Naked Now
Series : TNG Season 2
Episode : The Measure of a Man
Series : TNG Season 3
Episode : The Offspring
Series : DS9 Season 3
Episode : Life Support
Book : Star Trek The Next Generation Technical Manual
Comment : Page 52
Series : ENT Season 2
Episode : Stigma
Series : TNG Season 4
Episode : Final Mission
Series : TNG Season 5
Episode : Disaster
Series : VOY Season 3
Episode : Fair Trade
Series : TOS Season 3
Episode : Spock's Brain
Series : DS9 Season 6
Episode : A Time to Stand
Series : TNG Season 3
Episode : Deja Q
Series : DS9 Season 5
Episode : Empok Nor
Series : DS9 Season 2
Episode : The Wire
Series : TNG Season 3
Episode : Hollow Pursuits
Series : VOY Season 3
Episode : Flashback
Series : TNG Season 5
Episode : The Inner Light
Series : VOY Season 3
Episode : Sacred Ground
Series : TOS Season 3
Episode : And the Children Shall Lead
Series : TNG Season 2
Episode : The Child


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