Search
Mobile Site Caption Comp Monthly Poll Sudden Death Book Reviews Game Reviews Colour Key Statistics Cookie Usage
Federation Ships Other Ships A-K Fleets Weaponry Species Standard People Timelines Calculators Photo Galleries Temporal
Space Stations Other Ships L-Z Design Lineage Size Charts Battles Alternate People Science / Tech Styling Maps / Politics Temporal Ships
Articles Reviews Lists Recreation Search Site Guide What's New eMail Author Links / Awards Shops Forum

2014

April

March

February

January

2013

December

November

October

September

August

July

June

May

April

March

February

January

2012

December

November

October

September

August

July

June

May

April

March

February

January

2011

December

November

October

September

August

July

June

May

April

March

February

January

2010

December

November

October

September

August

July

June

May

April

March

February

January

2009

December

November

October

September

August

July

June

May

April

March

February

January

2008

December

November

October

September

August

July

June

May

April

March

February

January

2007

December

November

October

September

August

July

June

May

April

March

February

January

2006

December

November

October

September

August

July

June

May

April

March

February

January

2005

December

November

October

September

August

July

June

May

April

March

February

January

2004

December

November

October

September

August

July

June

May

April

March

February

January

2003

December

November

October

September

August

July

June

May

April

March

February

January

2002

December

November

October

September

August

July

June

May

April

March

February

January

2001

December

November

October

September

August

July

June

May

April

March

February

January

2000

December

November

October

September

August

July

June

May

April

March

February

January

1999

December

November

October

September

August

July

June

May

April

March

February

January

1998

December

November

October

September

August

July

June

May

Rules of Acquisition List

The following are the various Ferengi Rules of Acquisition we have heard over the run of Star Trek. As of 2151 there were 173 rules; by 2370 there were 285 rules (DS9, "Rules of Acquisition"). Gint, the first Grand Nagus and his cronies claimed credit for writing the rules of acquisition (DS9, "Body Parts"). How this squares with more rules being added over time is anybodies guess.

The list is based on the Encyclopedia, and so may omit some mentioned in later DS9 episodes. As usual, any corrections or updates should include the number and text of the rule, the episode it's from, and if possible an idea of where in the episode it is mentioned.

Rule Description EpisodeUp
1 Once you have their money, you never give it back. The Nagus
6 Never allow family to stand in the way of opportunity. Also stated as 'Never allow family to stand in the way of profit' in ENT "Acquisition" The Nagus
9 Opportunity plus instinct equals profit. The Storyteller
? A man is only worth the sum of his possessions. Acquisition
23 Nothing is more important than your health... except for your money. Acquisition
45 Expand or die. Acquisition
7 Keep your ears open. In the Hands of the Prophets
76 Every once in a while, declare peace. It confuses the hell out of your enemies!. The Homecoming
31 Never make fun of a Ferengi's mother. The Siege
16 A deal is a deal. Melora
21 Never place friendship above profit. Rules of Acquisition
22 A wise man can hear profit in the wind. Rules of Acquisition
33 It never hurts to suck up to the boss. Rules of Acquisition
48 The bigger the smile, the sharper the knife. Rules of Acquisition
59 Free advice is seldom cheap. Rules of Acquisition
62 The riskier the road, the greater the profit. Rules of Acquisition
103 Sleep can interfere with· (remainder of rule unknown). Rules of Acquisition
139 Wives serve, brothers inherit. Necessary Evil
47 Don't trust a man wearing a better suit than your own. Rivals
109 Dignity and an empty sack is worth a sack. Rivals
57 Good customers are as rare as latinum. Treasure them. Armageddon Game
194 It's always good business to know about your customers before they walk in your door. Whispers
112 Never have sex with the bosses sister. Playing God
214 Never begin a business negotiation on an empty stomach. The Maquis, Part 1
3 Never spend more for an acquisition than you have to. The Maquis, Part 2
285 No good deed ever goes unpunished. The Collaborator
102 Nature decays, but latinum lasts forever. The Jem'Hadar
? Exploitation begins at home False Profits
95 Expand or die. False Profits
75 Home is where the heart is, but the stars are made of latinum. Civil Defense
111 Treat people in your debt like family. Exploit them. Past Tense, Part 1
217 You can't free a fish from water. Past Tense, Part 1
18 A Ferengi without profit is no Ferengi at all. Heart of Stone
34 War is good for business. Destiny
35 Peace is good for business. Destiny
10 Greed is eternal. Prophet Motive
203 New customers are like razor-toothed Gree worms. They can be succulent, but sometimes they bite back. Little Green Men
211 Employees are the rungs on the ladder of success. Don't hesitate to step on them. Bar Association
263 Never allow doubt to tarnish your lust for latinum. Bar Association
17 A contract is a contract is a contract, but only between Ferengi. Body Parts
239 Never be afraid to mislabel a product. Body Parts
94 Females and finance don't mix. Ferengi Love Songs
208 Sometimes, the only thing more dangerous than a question is an answer. Ferengi Love Songs
229 Latinum lasts longer than lust. Ferengi Love Songs
190 Hear all, trust nothing. Call to Arms
98 Every man has his price. In the Pale Moonlight
74 Knowledge equals profit. Inside Man
168 Whisper your way to success. Treachery, Faith, and the Great River
125 You can't make a deal if you're dead. The Siege of AR-558

In the episode "Prophet Motive", the Grand Nagus produced a revised set of the Rules of Acquisition whilst under the influence of the Bajoran Prophets. The following are the known rules from this set, all copies of which were destroyed when the Nagus regained his original personality.

Rule Description Episode
1 If they want their money back, give it to them. DS9 : Prophet Motive
10 Greed is dead. DS9 : Prophet Motive
21 Never place profit above friendship. DS9 : Prophet Motive
22 Latinum tarnishes, but family is forever. DS9 : Prophet Motive
23 Money can never replace dignity. DS9 : Prophet Motive
285 A good dead is its own reward. DS9 : Prophet Motive

Additionally, the Voyager episode "False Profits" featured Neelix telling two Ferengi stranded in the Delta Quadrant that rule of acquisition number 299 was "When you exploit someone, it never hurts to thank them". We do not know if this is an accurate quotation; if it is, then we would need to believe that the Ferengi have added extra rules sometime prior to Voyagers accident and that Neelix has read up on these since.

In DS9's "House of Quark", Quark himself suggested an additional rule: Rule 286, "When Morn leaves, it's all over". Quark was bemoaning the state of his business at the time, and it is unlikely that this rule is a real one.


Yellow text = Canon source Green text = Backstage source Cyan text = Novel White text = DITL speculation

Copyright Graham Kennedy Page views : 8,399 Last updated : 1 Jan 1970