Re: Great Moments in History
Posted: Wed Feb 19, 2014 6:20 pm
What I would prefer is a game where each of us can make our orders independently of each other, and only have to post the results. this allows players that work different hours to still participate.
On the alternatehistory.com forums, there was a Space Tycoon game, where each of us was responsible for running our own space company. The only thing necessary to post was the end of 'turn' accounting reports, showing income, expenses, launch orders, research, possessions, etc. If two players/companies want to make an arrangement (one builds launch vehicles, the other builds solar power satellites, and they trade the results), that is handled via PM, and notes are added to the turn orders.
Essentially a PBM/PBeM game, rather than MMORPG stye.
(I am trying to find the rules for a PBM/PBeM game where you were the ruler of a country. You could specialize your units, do research, etc, and all battle was done on the moderator's end. Trying to find it to run a X-Com style War against the Chtorr type game.)
On the alternatehistory.com forums, there was a Space Tycoon game, where each of us was responsible for running our own space company. The only thing necessary to post was the end of 'turn' accounting reports, showing income, expenses, launch orders, research, possessions, etc. If two players/companies want to make an arrangement (one builds launch vehicles, the other builds solar power satellites, and they trade the results), that is handled via PM, and notes are added to the turn orders.
Essentially a PBM/PBeM game, rather than MMORPG stye.
(I am trying to find the rules for a PBM/PBeM game where you were the ruler of a country. You could specialize your units, do research, etc, and all battle was done on the moderator's end. Trying to find it to run a X-Com style War against the Chtorr type game.)