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DITL Species 12 - Looks

Posted: Fri May 01, 2009 8:12 am
by Monroe
Week One we decided it is a Fungal creature
Week Two we decided that it would live off decay and consumption
Week Three we decided it would use ganglion- brains spread throughout its body in clusters.
Week Four we decided it would use spores in an asexual form of reproduction.
Week Five we decided that the creature was 'type D' meaning long lived but had very few offspring.
Week Six we decided that the species would live in large hives.
Week Seven we decided that the species natural habitat would be a primordial tropical swamp... leaning towards swamp.
Week Eight we decided that the species would have dominant traits of an expansive and industrious nation. But the nation is also protective- but not overly so, and slightly Imperialistic in its foreign policy and operations.
Week Nine we decided that the species would have a tech level on par with the Cardasians.
Week ten we decided the species would have a medium sized Empire.
Week Eleven we decided the species has a supreme communist party. However government owned corporations are making headway to seizing power. There are a series of communist scientists who believe that they have perfected an artificial AI capable of running the state. The original hives of the world still have some say in a quasi-feudal way. And there's a tradition of older fungus rules that some say is best.


Week Twelve we vote on looks!


1
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2
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The younglings would start off as the depictes plants, but would start developing paws to walk on after some years of growing.

3
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4
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My addition to this choice is they crawl on the ground similar to a snake. However they have several small tentacles allowing them to manipulate the environment around them.


5
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6
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7
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8
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When I went to post this one it wouldn't show up on the original thread no matter how many times I hit refresh. So in case this one doesn't show up its the snake thing Mycoloth or some such.

9
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Unlike other polls I'm tentatively keeping this open for two weeks. Since this might be the most important of the polls as when these creatures appear in our RPs we need to have an idea of what they look like. Revoting is allowed though.
Also if anyone has a name they want to throw out there go for it.
You may now close the other thread :D

Re: DITL Species 12 - Looks

Posted: Fri May 01, 2009 8:54 am
by Sionnach Glic
You've got to be joking me with the penis.

Re: DITL Species 12 - Looks

Posted: Fri May 01, 2009 4:49 pm
by Monroe
Rochey wrote:You've got to be joking me with the penis.
Well it would make for an interesting RP :P

Re: DITL Species 12 - Looks

Posted: Fri May 01, 2009 4:50 pm
by Tsukiyumi
Rochey wrote:You've got to be joking me with the penis.
Monroe is always serious when it comes to penises. :P

Re: DITL Species 12 - Looks

Posted: Fri May 01, 2009 4:52 pm
by Deepcrush
I like number 8 the most. Human enough that we don't have to work to hard to change things around. Inhuman enough that if I saw it in RL I'd freak the fuck out and run like hell.

Re: DITL Species 12 - Looks

Posted: Fri May 01, 2009 4:56 pm
by Sionnach Glic
Personaly, I want to stay away from humanoid shapes. Let's face it, there's plenty of them already. Let's go for a completely alien race.

Re: DITL Species 12 - Looks

Posted: Fri May 01, 2009 5:11 pm
by Mikey
Agreed. And did 2 people really vote for the Phallus Monster from Testicon X?

Re: DITL Species 12 - Looks

Posted: Fri May 01, 2009 5:13 pm
by Sionnach Glic
At a wild guess, Teaos and Tsu? :P

Re: DITL Species 12 - Looks

Posted: Fri May 01, 2009 5:14 pm
by Deepcrush
Rochey wrote:Personaly, I want to stay away from humanoid shapes. Let's face it, there's plenty of them already. Let's go for a completely alien race.
Well, as you should know... all races in ST were built by the first humaniod peoples called "founder?".

Re: DITL Species 12 - Looks

Posted: Fri May 01, 2009 5:15 pm
by Sionnach Glic
Not all of them. The Tholians and Voth weren't, at least.

Re: DITL Species 12 - Looks

Posted: Fri May 01, 2009 5:17 pm
by Mikey
Deepcrush wrote:
Rochey wrote:Personaly, I want to stay away from humanoid shapes. Let's face it, there's plenty of them already. Let's go for a completely alien race.
Well, as you should know... all races in ST were built by the first humaniod peoples called "founder?".
But this is our design - we don't need to be bound by ruling principles of convenience and idiocy.

Re: DITL Species 12 - Looks

Posted: Fri May 01, 2009 5:18 pm
by Deepcrush
Rochey wrote:Tholians
Possible they could be a yes or no.
Rochey wrote:Voth
They went from dino to humaniod... Makes me think the founder race did something somewhere.

Re: DITL Species 12 - Looks

Posted: Fri May 01, 2009 5:19 pm
by Deepcrush
Mikey wrote:But this is our design - we don't need to be bound by ruling principles of convenience and idiocy.
Idiocy I have no problem skipping but a little convenience doesn't seem a problem. It is OUR race after all.

Re: DITL Species 12 - Looks

Posted: Fri May 01, 2009 5:21 pm
by Sionnach Glic
Indeed. Ergo there's no reason to stick with a humanoid form. There's plenty of them already.

Re: DITL Species 12 - Looks

Posted: Fri May 01, 2009 5:22 pm
by Tyyr
I know I'd despise having to write for an alien like that. I mean the list of adjectives, descriptions, adverbs, and general action descriptions you've have to avoid to not make it sound like a bad porn flick, what would you have left?