Sociological Organisation - Klingons
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Sociological Organisation - Klingons
I think the main reason I loved so much DS9 is that the political organisations existing in Star Trek matured. You no longer had random ranks/species/bureaucrat thrown into the story. You had a somewhat coherence about things.
Since I don't know anybody else on the internet that is as Trekky knowledgeable - or just plain reasonnable, I think it would be a fun excercice to draw coherent political, economic and sociological structures on species we have a lot of informations about (and for the sake of argumentation, we WON'T DO THE FEDERATION! I don't have any idea how their economy may run!!!)
Is accepted upon all things canon - except things that are blatantly out of coherence (I don't have any exemple, but I am sure we all agree there are many). Book material is accepted if said book is strongly in accord with general canon, and the general flavour of the book is about the specie you are extracting informations about (exemple: The Left Hand of Destiny is purely about Klingons, and is very very respectful of canon in most aspect.)
We have to draw a coherent and logical society, with as less holes as possible in our speculations.
Since I don't know anybody else on the internet that is as Trekky knowledgeable - or just plain reasonnable, I think it would be a fun excercice to draw coherent political, economic and sociological structures on species we have a lot of informations about (and for the sake of argumentation, we WON'T DO THE FEDERATION! I don't have any idea how their economy may run!!!)
Is accepted upon all things canon - except things that are blatantly out of coherence (I don't have any exemple, but I am sure we all agree there are many). Book material is accepted if said book is strongly in accord with general canon, and the general flavour of the book is about the specie you are extracting informations about (exemple: The Left Hand of Destiny is purely about Klingons, and is very very respectful of canon in most aspect.)
We have to draw a coherent and logical society, with as less holes as possible in our speculations.
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First, the Klingon. I think the most important thing about their political structure is the Noble Houses. The High council seems to be made of the 20 most powerful House Leader, which seems to be inspired by a feodalistic-japan Regency Council.
I guess one's House power is measure in term of Troops, ships and land (in order to feed their own troop, as said in The Left Hand of Destiny). And honor - specially honor - . One House can be on the Council while a bigger house is not can be a consequence of the Smaller house having a better reputation - more honor or such -.
I am still struggling about how Klingons are treating subject worlds within their Empire. I remember that the StarFleet Command manual said that the Klingons established new Noble Houses on these world from their best soldiers. I need to fetch that manual..
I guess one's House power is measure in term of Troops, ships and land (in order to feed their own troop, as said in The Left Hand of Destiny). And honor - specially honor - . One House can be on the Council while a bigger house is not can be a consequence of the Smaller house having a better reputation - more honor or such -.
I am still struggling about how Klingons are treating subject worlds within their Empire. I remember that the StarFleet Command manual said that the Klingons established new Noble Houses on these world from their best soldiers. I need to fetch that manual..
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Also the fact that their homeworld had some sort of natural disaster and almost crippled them.
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Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
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TOS - Virtually identical to Federation humans, just more ruthless.SolkaTruesilver wrote:What do you mean, it "has changed"?
(and since we have most informations about that era, I'll say the Klingons from TOS up to DS9. They must not have changed that much of their political situation)
TNG - Started the change from being ruthless humans to religious/warrior fanatics.
DS9 - Full on space barbarians, to the extent that they abandon any rational tactics and charge in with blades and ram ships.
Through ENT into it and we discover that they actually went from fanatical morons to Humans set to bad then back into retards.
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If we look directly into the TOS compared to DS9/TNG Klingons, aside from the obvious physical changes, the Klingons of TOS were calculating, cunning and ruthless. Almost like what we now know as Romulans, only with more balls. But when we take the DS9/TNG version of Klingons, they were savage yet honour bound thugs that served to destroy anything hostile. They were agressive and confrontational, Outrighting opposing everything they could and fighting even if they knew they had no hope. The TOS Klingons would withdraw if they knew it was hopeless.
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To sum the Klingons up:
TOS: Cold, calculating and ruthless enemies of the Federation. Very smart, and cunning.
TNG: Vikings in space.
TOS: Cold, calculating and ruthless enemies of the Federation. Very smart, and cunning.
TNG: Vikings in space.
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All that may be true, but in DS9 the Klingons developed (or finally showed) a sense of cunning and subtlety regarding personal gain, politics, and ambition - as well as fleet/ship-to-ship combat, if not in ground-pounding actions. Gowron certianly knew how to spin events to his own advantage; Lursa and Betor (sp.?) were able to finagle Romulan assistance which wouldn't have been detected without Fed intervention; etc. And Kurn's trick with the star's corona certainly is worhty of more than the "space viking" sobriquet.
I can't stand nothing dull
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
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We didnt really see enough of them in TNG to make a good call about them. DS9 we saw them as a whole and what they can do.
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
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DS9 is when they started using Bat'leths almost exclusively - look at the DS9 boarding action in WotW. The Klingons certainly retained their skill in ship-to-ship combat, but all hint of competance on the ground disappeared. Admittedly this occured with all species in TNG+ Trek, but the Klingons were particularly badly affected.Deepcrush wrote:DS9 is when they finally began to show skill in mass for combat. That is since they seemed to lose it all between TOS and TNG.
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