Our Ship - Beam Configuration

Which configuration

Poll ended at Fri Jul 25, 2008 7:50 am

All Rounder
8
53%
Anti-fleet
0
No votes
Heavy Hitter
1
7%
Slash and Burn
0
No votes
Balanced
6
40%
 
Total votes: 15
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Reliant121
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Re: Our Ship - Beam Configuration

Post by Reliant121 »

You miss my point. The XII phasers are more than capable of dealing with most capital ships. But having the Ability to deal with fighters with low power output would make it capable of dealing with fighters if it needs it.
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Re: Our Ship - Beam Configuration

Post by Teaos »

True, phaser beams can pretty much hit anything they need to were as the canons have trouble aiming at small or fast things and the lance is almost useless against anything smaller than a Lakota.
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Re: Our Ship - Beam Configuration

Post by Reliant121 »

They have alot more Flexiblity than the pulse cannons.
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Re: Our Ship - Beam Configuration

Post by Mikey »

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Re: Our Ship - Beam Configuration

Post by Deepcrush »

I voted anti-fleet. I truth, the whole cry baby thing about the lance fails to make sense but . It's a battleship. Its point is to cut apart whatever is stupid enough to get in its way. If not by lance then by a whole lot of something else. All-rounder just seems to be built like a cruiser with a big gun on the nose. Balanced isn't even a battleship. Slash and burn doesn't have enough forward power to cut through an enemy battle line.

If we are still sticking with the battleship idea then the only choice you really have left us is the anti-fleet.
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Re: Our Ship - Beam Configuration

Post by Deepcrush »

Teaos wrote:True, phaser beams can pretty much hit anything they need to were as the canons have trouble aiming at small or fast things and the lance is almost useless against anything smaller than a Lakota.
You shouldn't be aiming the lance at anything smaller then a Lakota anyways. The lance is for taking out battleships, stations, planets, shipyards (remember there was one that a small klingon fleet couldn't take out because of whatever reason) and even those BS ODPs the cardis built.
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Re: Our Ship - Beam Configuration

Post by Reliant121 »

Deepcrush wrote:
Teaos wrote:True, phaser beams can pretty much hit anything they need to were as the canons have trouble aiming at small or fast things and the lance is almost useless against anything smaller than a Lakota.
You shouldn't be aiming the lance at anything smaller then a Lakota anyways. The lance is for taking out battleships, stations, planets, shipyards (remember there was one that a small klingon fleet couldn't take out because of whatever reason) and even those BS ODPs the cardis built.
The point is or was, that the lance was impractical for anything but that. Taking up such an internal volume and power output on one frankly too specialised weapon at the expense of other weapons is quite detrimental in my view.
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Re: Our Ship - Beam Configuration

Post by Deepcrush »

This is a BATTLESHIP! She isn't going around picking up flowers for the local shop. :roll: The whole point is to have a ship that causes more worry the chakat saying he had a thought. If it doesn't scare the shit out of you then you shouldn't be building one in the first place. If you want more jack of all trade ships then you need to focus on Sovs.
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Re: Our Ship - Beam Configuration

Post by Blackstar the Chakat »

Deepcrush wrote:This is a BATTLESHIP! She isn't going around picking up flowers for the local shop. :roll: The whole point is to have a ship that causes more worry the chakat saying he had a thought. If it doesn't scare the **** out of you then you shouldn't be building one in the first place. If you want more jack of all trade ships then you need to focus on Sovs.
What good is a battleship if your main weapon can't hit a damn thing?
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Re: Our Ship - Beam Configuration

Post by Reliant121 »

I know damned well that its a battleship, but making a battleship with an overpowered weapon like that is pointless! Your making a UFP moving planet killer! Obviously you'd love that due to your....'views' about starfleets nature. Hard truth - No need for it. the type XII's are plenty powerful enough.
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Re: Our Ship - Beam Configuration

Post by Deepcrush »

No need huh? I take it then you've never seen any of the following items.
Starbases
Planet based fortresses
ODPs
Borg
Dominion Battleships
Kazon
Voth
Negh'var
Scimitar
Shipyards
Anything the size of a GCS or more!
Still want to say you can't think of a need for it?

PS, my views on SF have nothing to do with this. We're only building 14 of them. IF I were in control there would be several hundred and they would be a lot bigger then this.
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Re: Our Ship - Beam Configuration

Post by Deepcrush »

Blackstar the Chakat wrote:
Deepcrush wrote:This is a BATTLESHIP! She isn't going around picking up flowers for the local shop. :roll: The whole point is to have a ship that causes more worry the chakat saying he had a thought. If it doesn't scare the **** out of you then you shouldn't be building one in the first place. If you want more jack of all trade ships then you need to focus on Sovs.
What good is a battleship if your main weapon can't hit a damn thing?
Again, not that you could remember anyways, the lance isn't meant for hitting small fast moving targets. The is unless you've seen some Fast Attack class starbases or dogfighting planets. :lol:
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Re: Our Ship - Beam Configuration

Post by Sonic Glitch »

I'm going w/ balance.
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Re: Our Ship - Beam Configuration

Post by Aaron »

Balance. The lance didn't appear until Picard was senile so I suspect it's future tech.
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Re: Our Ship - Beam Configuration

Post by stitch626 »

Problem with the lance thingy. What happens if you are attacked by, say, 50 defiants. You cant hit a single one. Which means, big bad battleship dies.
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