Find the Skinjob Discussion

Mark
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Re: Find the Skinjob Discussion

Post by Mark »

Check with Tsuki too
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Re: Find the Skinjob Discussion

Post by Sonic Glitch »

Mark wrote:Check with Tsuki too
I copied him on the PM... still no response
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Re: Find the Skinjob Discussion

Post by Sonic Glitch »

The game's afoot! To those of you who didn't receive PMs, your regular bog standard humans. Have at it! I'm fairly certain I got everyone into that first introductory post.
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Re: Find the Skinjob Discussion

Post by Sonic Glitch »

Ah yes, I forgot to include the character list!

Major Brandon "Sonic" Glitch -- Battlestar Poseidon CAG. Along to supervise the test of the top secret project

Lieutenant Mary "Royal" Foxx -- Second most senior pilot of Battlestar Poseidon after Maj. Glitch

Junior Lieutant Stefan "Rochey" Rochevsky -- Electronic Countermeasures Officer in charge of testing the new birds ECO package

Ensign Johnathan "Stitch" Stickler -- Intelligence Operative, testing the signals gathering and photography/video equipment of the new spy bird. New to the space fleet after serving a 2 year tour at Intelligence Headquarters

Ensign Mark -- "Rook" A medic, hoping to obtain enough flight hours to be authorized for attachment to a rescue or relief-Raptor crew, tagging along so he can experience a nice, easy "run around the block" if you will. New to the fleet and the service

Master Chief Petty Officer Nick Switz -- "The Chief" Crew chief of the flight, making sure all of the systems in charge of making the Raptor fly are operating correctly. Considering retirement in the future.

1st Class Petty Officer Staplic -- "WhizKid" Assigned to shadow The Chief and learn the innards of all of the birds operating off the Poseidon's flight deck. He is the deck gangs rising star and being shaped into the chiefs eventual replacement.

Specialist Lazar -- Software specialist, making sure all of the computers and software are operating to help the ECO and Intel guys work.

So what do you think? I tried to come up with a good mixing of ranks, and then excuses for them all to be on a test flight :)
And no, I didn't realize "my" characters name was Maj. Glitch until halfway through writing the intro post. I suppose it all works out :mrgreen:

I hope you enjoy the game as much as I enjoyed bringing it to you. 1st 'Night will be on Friday or Saturday, whenever intro gameplay slows down or I have the time.
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Re: Find the Skinjob Discussion

Post by stitch626 »

SO... I haven't been in space long.

Is this during the war? Just so I know timeframe.
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Re: Find the Skinjob Discussion

Post by Sonic Glitch »

stitch626 wrote:SO... I haven't been in space long.

Is this during the war? Just so I know timeframe.
This is immediately after the Cylon attack on the Colonial Fleet, when they wipe everyone out. Mostly everyone in the fleet is gone, and the Galactica and her civilian fleet have started their quest, but of course you guys don't know any of this. You just know you watched your own Battlestar and Fighter Squadrons get wiped out easily and saw the same thing happening to other squadrons/battlestars off in the distance. You are stranded on a forest moon, moderately temperate, something a little like late fall/early spring in the northern U.S. Latitudes (and the perpetual state of Ireland/U.K. :-P ) Your goal is to repair the raptor and make an escape, because obviously you do not want to signal your whereabouts to the Cylons. The Cylon's goal is to kill all of you.

Enjoy. :mrgreen:
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Re: Find the Skinjob Discussion

Post by Sionnach Glic »

How big is the experimental craft we're on? From what you've indicated (mentions of cabins and such) it's far larger than an average Raptor.
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Re: Find the Skinjob Discussion

Post by Sonic Glitch »

Sionnach Glic wrote:How big is the experimental craft we're on? From what you've indicated (mentions of cabins and such) it's far larger than an average Raptor.
Say, somewhere between the Raptor and the colonial shuttle we see only once. I suppose Raptor was a bad term for it, but I'll retcon it as "Raptor" was the codename for the test flight ... yes that's it. :worried:

There is only one cabin, the flight/operations deck and there's usually a crew of 4/5 so with the extra techs it's a little crowded.
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Re: Find the Skinjob Discussion

Post by Sionnach Glic »

One of the shuttles we see on Galactica every now and again is probably the right size.
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Re: Find the Skinjob Discussion

Post by Sonic Glitch »

Sionnach Glic wrote:One of the shuttles we see on Galactica every now and again is probably the right size.
Yes.. one of them.
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Re: Find the Skinjob Discussion

Post by Sonic Glitch »

Lt.Staplic wrote:I was alone in the engine room running diagnostics on jump drive.
I guess I didn't make myselff adequately clear, like a Federation shuttlecraft there is only one pressurized compartment -- the flight deck. Engines and other innards are accessed either from removable interior or exterior panels. There may be a jump drive "compartment" at most
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Re: Find the Skinjob Discussion

Post by Lt. Staplic »

Well let's pretend there is. I don't watch bsg. At all
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Re: Find the Skinjob Discussion

Post by Sonic Glitch »

Lt. Staplic wrote:Well let's pretend there is. I don't watch bsg. At all
My fault, I should've been clearer. But sure that works :)
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Re: Find the Skinjob Discussion

Post by Sionnach Glic »

The ship we're in is basically a runabout-sized craft.

Though if we're retconning it up a few sizes I'd suggest something along the lines of a heavily modded military version of the Gemenon Traveller. It's not too big (only a few times the length of a Raptor) and the fact that we have deck plans for it could help our less nBSG savvy players.
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Re: Find the Skinjob Discussion

Post by Nickswitz »

I'm liking that. It's a decent size so we could all be around without actually spotting each other.
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