(Ok so this could go in general chat, but there are maybe a dozen active threads there and Kirk is getting lonely in here).
Anyway so some real world observations I was reminded of in other threads that might be a motivator for the prime directive (besides being a boon for the writers).
If you get involved in something militarily the side you oppose will stay pissed forever, but the side you help will either forget or revise it away after about 100 years.
You see that in America where many don't realize how much the French helped out in the revolution. And I"m seeing it on this board and others where there is a growing feeling that Britain and the Soviet Union didn't need the stupid USAs help in WWII. And that hasn't even been 100 years ago yet. By the time 100 years has passed US intervention in WWII will probably be considered both unessesary but will probably be blamed for the later troubles in the Balkain and possibly the Troubles in Ireland.
By the British and the Irish....
I think this applies to pretty much every conflict ever where some other nation got involved.
Same with other forms of aid. They may appreciate it now. But people and nations are just as likely to revile you for what you could have given instead of what you did. Even in Trek cannon you have the humans pissing and moaning because the Vulcans only helped them get to warp 5 instead of just giving them their best engines. But you see it in the real world too from Africa to the guy on the street who has a full belly despite not working and yet is upset at the government.
IN any case with aid or military help the country you aid certainly won't feel they owe you anything 100 years later.
So how does this boil down in Trek.
Well if you've got a pre warp culture you can only do yourself harm. They aren't going to feel any debt by the time they'd really get up to speed warp wise. However they could somehow or other wind up pissed at you. For example if you just save them from some disease or other but don't give them all the other goodies they could dislike you for all the deaths you "caused" until they developed them. And if you give a bunch of goodies to one world if you don't give them to another they may be pissed.
And at any rate if you just leave them to die you'll have another planet you can colonize later.
So really you can only lose out here.
Now a warp capable society is different. You can't necessarily just ignore them because they could actually do something to you if they felt like it. And they might end up allying with someone else. And they may have good stuff for trade.
However getting involved at all in internal stuff. Well I shouldn't even have to point out from the real world how that can turn out to be a pain. And by universally refusing to get involved you give yourself and easy out when you really don't want to be involved.





