Deepcrush wrote:Meaningless attempt at a correction if you're just going to say whats been said. You're survival along with your shelter only work so long as you're not found. After that you're just a sitting target without the ability to survive any form of siege.
Based on what logic? I have an underground dwelling with one entrance that can take a beating. I have the option of implementing traps of various degrees that any invader will have to deal with as there is no other means of gaining entrance. I have the option of providing myself cover to shoot from behind while denying said invaders the same by the simple principle of being the one designing the dwelling.
As you stated below to a matter of taste, I use that here. My taste to this is I want the ability to survive after being discovered as well as the ability to fend off attackers. If an enemy comes, I prefer to face them then hide and pray they miss me.
Where have I stated that I intend to give up all hope upon discovery? You seem to be under the impression that staying hidden is my one and only defense, rather than it being my primary form of.
On the matter of taste, you clearly prefer a more offense oriented approach. I'll take the defense oriented one.
Not really, against Zombies you may have some luck with that if they don't start tearing at the pipes to get to you.
I think that's giving the zombies too much credit, both in intelligence and strength. Never mind that said pipes would be, like the door, hidden as well as possible, and hidden such that discovery of one would not lead to automatic or even easy discovery of the other.
However against a determined human attacker that defense doesn't work. Sitting and praying does not win a siege. Even more so when the attacker is free to block of your air supply or even attack you through your air supply. Or more simply, dig down to you. Again this totally relies on your enemy not finding you because once they do its just a matter of time until they have you... and they know it.
Okay seriously, what kind of looting party are you envisioning here? Attack my air supply with what? Digging down, with what equipment? A simple layer of concrete would stymy that, and I doubt a gang of scavengers would even consider something with that much effort to it. I don't know what kind of motivation you think these guys have, but they're goal isn't to do whatever it takes to break in and kill me. If it seems like it'll be too much work, they're going to move on and look for an easier target.
I am in the far superior position to them. Unless they are being supplied in some fashion, I have more food, I have the safer position (they have to deal with zombies, I don't), they have to deal with the weather and sleeping on the ground. A looting party isn't a military squad on a mission.
What happens if the enemy that comes for you is a squad of Marines looking to feed and house their families with no intent on sharing what they get?
Frankly, in that unlikely event, I'm fucked. But that applies almost regardless of what I have to work with in any sort of reality. I'm not going to fight marines and win unless I have access to equipment and weaponry I could never hope to afford or acquire, which really all goes back to the idea of never being found.
Or a group of local survivors who have experienced hunters and trackers with them?
That could potentially be a problem, depending on their supplies and determination. At that point I resort to my standard backup plan; I see if they can break through the door, if so I have to deal with them and see who lives. If not, I wait them out. I have the superior position. And I can always threaten them with letting them know that if I run out of vital X, I intend to destroy everything else of value, netting them 0 gain for their efforts.
You build something there, then there's a strong chance that future enemies will know about it.
Who's going to know about it aside from the contractors hired to build it? How many of them are likely to survive the apocalypse? And how many of those survivors are going to both turn to looting and killing and manage to make their way to where I am and have the means to get inside?
If you wanted to hide on a hillside or in a remote location. There's no real reason to limit yourself to an underground bunker.
Of course the location would be remote, I'm not going to build such a shelter in the middle of a subdivision.
Dehydrated meats, powered mixes and MREs could easily last the time.
I have my doubts on that, but I also don't care enough to research it, so I won't argue it.
Aside from that when considering that the average human lives for seventy years, a ten year plan is honestly a short term one. A green house/aqua-tank would provide a year round supply of seeds, fresh produce and fish to cultivate later on once farming becomes safer after the main population of humans and zombies have died off. After the ten year span, all those who don't have their own resources built up will be dead and if you've lasted to that point then you're free to start rebuilding. Again this is another thing that is far easier, cheaper, safer and more likely to be successful if above ground then below.
On that, I agree.