True, just an attempt to explain the Kelvin without resorting to yet another universe.Captain Seafort wrote: There's no evidence of any such agreements.
True on every account, yet I was talking more about the possibility of building a bigger ship for non-military reasons similar to oil-tankers and container ships who are larger than military vessels. So a specialized far less advanced survey ship could still fit with much more sophisticated Constitutions.Captain Seafort wrote:It's not simply a matter of hull area, but of magazine capacity and size of weapon. The greater the internal volume of the ship, the more and/or bigger reactors it can hold, and the more reactants, either for the warp core(s) or torpedoes. The more massive the ship, the greater the recoil it can absorb, and therefore the bigger the weapons it can mount (don't forget that even weapons firing massless particles have recoil). The reduced surface area-volume ratio of a bigger ship also means that it can mount thicker armour for the same fraction of it's mass.
Correct me if I am wrong but the second Intrepid Warpcore seems to be dormant meaning they are always operating only one core. Also when they loose it in one episode it is rather clear that they are pretty fucked up. (Maybe they used the reserve one already for spare parts or the writers just didn't care:))Captain Seafort wrote:An assumption that is disproven by the fact that Voyager had two warp cores visible on its MSD, and that the E-E didn't have any problems leaving the Briar Patch in Insurrection after ejecting and blowing up its warp core.
The E-E left the Briar Patch on impulse. I had the impression they just got out to find a spot were they could send a transmission and then went back in again. I am not sure if they warped all the way to earth to make the report in person but it has been a while watching Insurrection, so I might be wrong.
Given the size of the whole warp-core + fuel arrangement I see no reason at all why bigger ships like Ambassadors, GCS' etc don't have a multitude of cores operating at the same time, yet they do not. I don't know why......
Except the Kelvin of course. Now I might play the canon-card -which is rather lame - or I can just say that I agree with you. The Kelvin visually and size-wise doesn't really fit into the prime-universe yet I find myself rather easily accepting that there could be possibilities were such a ship might have existed even in the prime-universe. For some reason it doesn't bother my nearly as much as some ENT mistakes like the D7 battlecruiser, phase cannons etc. .Captain Seafort wrote:There is, however, no evidence that they could build bigger ships, and plenty of evidence that they couldn't.
True, yet the Starfleet Command games - if you are familiar with them - are rather accurate simulations imho. So if they come up with some reasonable concepts - even if not canon - I see no harm discussing them.Captain Seafort wrote:Other than the obvious statement that games are non-canon, they're also a pretty poor method of judging the abilities of the universe they're based on, as their main objective is player enjoyment, not consistency with the source.