Find The Founders XII Sign Up

Nickswitz
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Re: Find The Founders XII Sign Up

Post by Nickswitz »

I think this is the best game we had. I liked it, very good modding Tsu.
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Tsukiyumi
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Re: Find The Founders XII Sign Up

Post by Tsukiyumi »

Thanks, Nick. :)
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Re: Find The Founders XII Sign Up

Post by Lt. Staplic »

I thought the Hero's trap could only kill founders :?
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Re: Find The Founders XII Sign Up

Post by Tsukiyumi »

Lt. Staplic wrote:I thought the Hero's trap could only kill founders :?
Skeptic (neutral) - Doesn't trust anyone; they'll look out for themselves unless they can find a reason to doubt someone. Can either protect themselves (driving off the attack, but not revealing information), or spy on one person per night. If spy is used against a Founder, odd on 1d6 will fail (revealing nothing), even will succeed.

Spy: if successful, usually reveals the nature of target's role (if the Hero has set a trap, the Skeptic will be killed unless the Founders also target the Hero. In this case, the Skeptic learns nothing).
I left that part out of both of your briefings because it would have revealed the existence of the other roles. :wink:
There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
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Re: Find The Founders XII Sign Up

Post by Monroe »

Nice roles. I guess I could have felt more guilty in playing my role. :-/ Glad I didn't have to die though :P
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Re: Find The Founders XII Sign Up

Post by Mark »

Heh, QUITE well done my man!!! :mrgreen:
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