There have been a number of nation building sort sof games. I know the Civilization series (especially Civ II ), and some online browser based games (eRepublik) , but there are many such games out there.
Something I've started doing when having political or philosophical discussions with people who game is to ask them what they do when they're playing.
So far it's nearly inevitable that the secular small military pacifist is a vengeful temple building pre-emptive striker in the game.
And in multiplayer games the strong survive.
Of course those are just games.
What I'm wondering is how some of you play or what your massively multiplayer experiences are, and if you think any games abstractly model reality to a degree where they hint and the best courses for nations if not indaviduals.







