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Re: Call of Cthulhu RPG Discussion

Posted: Thu Sep 22, 2011 3:48 pm
by Tsukiyumi
Mikey wrote:Dude, the Ponape figurine? Right after I just talked about Lapham's expedition? :lol:
Interesting, huh? :lol:
Mikey wrote:Waiting to post based on orders. And Newt didn't see O'Neill in the parlor?
Too fixated on the bas-relief. He was noticed, though.

Re: Call of Cthulhu RPG Discussion

Posted: Fri Sep 23, 2011 5:10 am
by colmquinn
It was noticed by me but my characters weren't there so therefore it didn't happen for me. Play the char, it can be hard to distance yourself from your creation I find sometimes but it makes for a better game I find.

Re: Call of Cthulhu RPG Discussion

Posted: Fri Sep 23, 2011 6:46 am
by Uzume
Hell yeah Lighty, I love this thang.........................................Image

Re: Call of Cthulhu RPG Discussion

Posted: Sat Sep 24, 2011 12:36 am
by Mikey
Tsu - are you going to let us know when we should check-off a skill for possible advancement?

Re: Call of Cthulhu RPG Discussion

Posted: Sat Sep 24, 2011 12:43 am
by Tsukiyumi
Mikey wrote:Tsu - are you going to let us know when we should check-off a skill for possible advancement?
Indeed.

Also, this is one hell of a juggling act. :lol:

Fun, though.

A note on books: they can be skimmed to possibly find relevant info, but any related sanity loss will still occur, without the +skills or spells associated with reading and comprehending them.

Careful with the light reading. :wink:

Re: Call of Cthulhu RPG Discussion

Posted: Sat Sep 24, 2011 12:49 am
by Lighthawk
...well that's wonderfully horrible meta information there...

Re: Call of Cthulhu RPG Discussion

Posted: Sat Sep 24, 2011 2:34 am
by Mikey
Just a recap. Tsu's comment is explained at greater length in the rulebook.

Re: Call of Cthulhu RPG Discussion

Posted: Sat Sep 24, 2011 4:40 am
by Tsukiyumi
Mikey wrote:Just a recap. Tsu's comment is explained at greater length in the rulebook.
Indeed. Most of the books take weeks (some as much as a year) to read and comprehend fully. After that time, then you gain spells (if applicable) and +skills to either Occult or Cthulhu Mythos. Skimming only grants relevant plot information, without the benefits of reading the whole book.

If you guys choose a particular book to study, I'll tell you how long it will probably take to read fully.

I'll get results out tonight.

Re: Call of Cthulhu RPG Discussion

Posted: Sat Sep 24, 2011 6:24 am
by Tsukiyumi
Sorry, skimming only costs half the sanity points.

Re: Call of Cthulhu RPG Discussion

Posted: Tue Sep 27, 2011 11:26 pm
by Mikey
BTW, Lighthawk - I did have Tsu roll for a Listen test to overhear that comment. ;)

Re: Call of Cthulhu RPG Discussion

Posted: Thu Sep 29, 2011 6:29 am
by Tsukiyumi
Just FYI to everyone, I have a few rolls to do, and we'll be on the path.

Re: Call of Cthulhu RPG Discussion

Posted: Fri Oct 07, 2011 2:17 am
by Tsukiyumi
Sorry for the delay; RL got busy, and I just got this together. Running Listen rolls for everyone now.

Re: Call of Cthulhu RPG Discussion

Posted: Fri Oct 07, 2011 9:12 am
by Tsukiyumi
Also, yes gentlemen... and Leia... we just had a genuine zombie attack.

Re: Call of Cthulhu RPG Discussion

Posted: Fri Oct 07, 2011 3:47 pm
by Mikey
I assume you're making all the appropriate freak-out rolls secretly?

Anyway, Charles is going to examine the body, both for identity and for any clues as to its origin. You can decide when Zelman &co. finally rouse themselves, when they do Zelman will conduct a proper medical examination of the corpse... including a post-mortem if he can. Or, would that be a post-post-mortem?

*EDIT* Lemme know if you need the appropriate skill levels.

Re: Call of Cthulhu RPG Discussion

Posted: Fri Oct 07, 2011 10:54 pm
by Tsukiyumi
I decided that once the gang sees that he was dead before the shooting, I'll run sanity rolls for everyone, only the penalty for failing will be one point.

Will PM people about details on the examination.