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Re: B2 OOC

Posted: Sat Mar 23, 2013 4:06 pm
by Tsukiyumi
I had a massive stockpile of antimatter (over a million IIRC) and a ton of dilithium, but I was completely out of ore.

Re: B2 OOC

Posted: Sat Mar 23, 2013 4:46 pm
by Deepcrush
I hit about 5m at some point and my markets crashed.

Re: B2 OOC

Posted: Sun Mar 24, 2013 2:06 pm
by Lt. Staplic
To keep players from stockpiling a huge amount of resources that would then crash the market for it later on when everyone was interconnected I would create micro crashes if your stockpile exceeded something around 10x your annual usage. Eventually I found a different method of doing this. You may have noticed that the cost to produce your resources changed, I added two extra terms to the equation, first, rather than letting the cost vary proportionally to the work rate it varied according to the square root of the work rate, meaning that the lower that percentage the less efficient your operation was in production per credit spent. I also added a term that would increase the cost by some percentage (I want to say 7%) for every years worth of usage you had stockpiled, thus if you were almost out of resources then you could produce them for less than normal and if you had a lot it would be very expensive to keep producing them in large quantities.

Re: B2 OOC

Posted: Sun Mar 24, 2013 3:28 pm
by Deepcrush
It was a good effort,

Re: B2 OOC

Posted: Thu Mar 28, 2013 12:16 am
by Sonic Glitch
Tsukiyumi wrote:Also, I accidentally killed a civilization. Whoops. :oops:

:lol:
How'd you manage that?

Re: B2 OOC

Posted: Thu Mar 28, 2013 1:55 pm
by Tsukiyumi
Well, I secretly started negotiations with one faction on a primitive nuclear armed world. Only, they weren't secret enough, apparently, so when word got out, all the nations started lobbing nukes at each other, and killed the majority of the population...