Battlefleet Gothic, Warmaster, Mordheim and Inquisitor

Postby Sionnach Glic » Fri Oct 26, 2007 9:58 pm

One thing to remember when you're playing against 'nids: Never let them anywhere near boarding range!
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Postby Deepcrush » Sat Oct 27, 2007 1:05 am

Very true, nids are a very bad thing up close. Which is why they do so well with big ships. They can live long enough to get close and just rip someone to tiny little pieces.
Jinsei wa cho no yume, shi no tsubasa no bitodesu
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Postby Granitehewer » Sun Oct 28, 2007 5:31 pm

thanks for the tips, i tend to play paired games which means that after a battle, my opponent and i swap fleets then refight, plus of course its always good to know the pros and cons, how to win with and how to beat, your opponent and yourself, so cheers
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Postby Deepcrush » Mon Nov 05, 2007 8:02 pm

To beat imps, use lances! I hate having to battle against those. When using imps, split your fleet with half lances and half WB's as this will allow you to target larger ships with lances and use WB's to knock off weaker ships, plus take Nova Cannons when ever you can.
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