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Re: Weapons and Warfare

Posted: Wed Jun 09, 2010 6:33 pm
by Sionnach Glic
Didn't the troops carrying the flamethrowers tend to spontaneously turn into bullet magnets the moment the enemy spotted them as well?

Re: Weapons and Warfare

Posted: Wed Jun 09, 2010 6:37 pm
by Captain Seafort
Sionnach Glic wrote:Didn't the troops carrying the flamethrowers tend to spontaneously turn into bullet magnets the moment the enemy spotted them as well?
They did - hence why a Crocodile was used. They weren't invulnerable, but getting through six inches of armour plate takes some doing.

Re: Weapons and Warfare

Posted: Wed Jun 09, 2010 6:44 pm
by Sionnach Glic
True enough. Though such tanks would undoubtedly become RPG magnets.

Re: Weapons and Warfare

Posted: Wed Jun 09, 2010 6:51 pm
by Tyyr
Captain Seafort wrote:They're also a lot less effective, as they only knock out the bunkers they hit. A Crocodile would neutralise every bunker in sight.
Depends, for the cost of a M60 with a flame thrower you can buy a lot of those rockets. And I really don't think a modern army wants to bust out the flame throwers today. I don't think the public has the stomach for roasted insurgent.

Re: Weapons and Warfare

Posted: Wed Jun 09, 2010 6:56 pm
by Sionnach Glic
A fair point. Showing pictures of people killed by bullets and rockets is already potent propaganda for any anti-war faction. Throw charred, roasted corpses and wounded men blinded and horribly burned in as well, and you may very well just pack up and go home unless you're there for a damn good cause.