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Re: Find The Founders XII Sign Up

Posted: Wed Oct 07, 2009 12:17 am
by Nickswitz
I think this is the best game we had. I liked it, very good modding Tsu.

Re: Find The Founders XII Sign Up

Posted: Wed Oct 07, 2009 1:39 am
by Tsukiyumi
Thanks, Nick. :)

Re: Find The Founders XII Sign Up

Posted: Wed Oct 07, 2009 2:22 am
by Lt. Staplic
I thought the Hero's trap could only kill founders :?

Re: Find The Founders XII Sign Up

Posted: Wed Oct 07, 2009 3:01 am
by Tsukiyumi
Lt. Staplic wrote:I thought the Hero's trap could only kill founders :?
Skeptic (neutral) - Doesn't trust anyone; they'll look out for themselves unless they can find a reason to doubt someone. Can either protect themselves (driving off the attack, but not revealing information), or spy on one person per night. If spy is used against a Founder, odd on 1d6 will fail (revealing nothing), even will succeed.

Spy: if successful, usually reveals the nature of target's role (if the Hero has set a trap, the Skeptic will be killed unless the Founders also target the Hero. In this case, the Skeptic learns nothing).
I left that part out of both of your briefings because it would have revealed the existence of the other roles. :wink:

Re: Find The Founders XII Sign Up

Posted: Wed Oct 07, 2009 6:28 am
by Monroe
Nice roles. I guess I could have felt more guilty in playing my role. :-/ Glad I didn't have to die though :P

Re: Find The Founders XII Sign Up

Posted: Wed Oct 07, 2009 6:55 am
by Mark
Heh, QUITE well done my man!!! :mrgreen: