Game mechanics, dice rolls, and other crap

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Deepcrush
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Re: Characters

Post by Deepcrush »

Mikey, the BS is different then the Armor save.

BS/WS 1 needs 6+ to hit.
BS/WS 2 needs 5+ to hit.
BS/WS 3 needs 4+ to hit.
BS/WS 4 needs 3+ to hit.
BS/WS 5 needs 2+ to hit.
A roll of one always counts as a miss.

Everything is based on six sided dice (d6).

BS is for firearms.
WS is for hand weapons.
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Sionnach Glic
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Re: Characters

Post by Sionnach Glic »

It just adds a bit of randomness and chance into combat scenes. The main storyline and our character interactions are all going to proceed as normal.
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Re: Characters

Post by Mikey »

Sorry, I put that backwards. And anything important to the story will definitely not be left to fate.
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Re: Characters

Post by Monroe »

What if we don't have dice? >.>
How many Minbari does it take to screw in a lightbulb?
None. They always surrender right before they finish the job and never tell you why.

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Deepcrush
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Re: Characters

Post by Deepcrush »

I have many times enough plus we have an online dice site.
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Re: Characters

Post by Monroe »

Deepcrush wrote:I have many times enough plus we have an online dice site.
An online dice set works then.
How many Minbari does it take to screw in a lightbulb?
None. They always surrender right before they finish the job and never tell you why.

-Remain Star Trek-
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Deepcrush
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Re: Characters

Post by Deepcrush »

I prefer real dice myself but I think Mikey wants to do most of the dice rolling himself.
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Re: Characters

Post by Tsukiyumi »

Deepcrush wrote:I prefer real dice myself but I think Mikey wants to do most of the dice rolling himself.
Works for me.
There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
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Re: Characters

Post by Sionnach Glic »

Aye, that's fine with me.

BTW, is there anything else we need to get sorted out before we get things rolling? I still have a tonne of info on my hard-drive somewhere that was written up while me and Mikey were fleshing out the scenario, mostly regarding the planet and the system it's in. Shall I have a look for that and post it?
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Deepcrush
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Re: Characters

Post by Deepcrush »

You should. It would be nice to know where we're going to be going with this.
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Re: Characters

Post by Mikey »

I don't think too much needs to be available right away - some of the NPC's aren't going to be revealed right away as baddies, etc. Besides, it's the nature of the Inquisition to give out info to its servants on a "you don't need to know" basis. I have an intro post written up - just a basic introduction - and I'll try to get that posted, along with an introductory brief tonight or tomorrow morning.

We'll have a comments thread, and either use that a separate thread for rolls, discussing results, etc.

BTW, anyone have special requests for starting disposition? Except for Deep, I figured everyone would be travelling with me.
I can't stand nothing dull
I got the high gloss luster
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as Bull offed Custer
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Re: Game mechanics, dice rolls, and other crap

Post by Monroe »

Can someone post an example of how battle would look using the dice and where they rolled?
How many Minbari does it take to screw in a lightbulb?
None. They always surrender right before they finish the job and never tell you why.

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Re: Game mechanics, dice rolls, and other crap

Post by Mikey »

OK, real quick:

You write: "Naja then opened fire on George S. Cultist with his autogun."

You're WS is a 4, I roll a die, and get a 5. And there was much rejoicing.

But wait! George is wearing light armor, and has an armor save of 5+. If "he" rolls a 5 or 6, he's OK!

But let's assume he doesn't. And if we're fighting hordes of 0-level cultists or something, we ARE going to assume he doesn't. So, old George's armor doesn't help him. I probably won't bother with reducing damage for toughness for NPC's - in general, the higher your T, the less damage you take from a succesful attack. Toughness is a thing I'm probably going to leave to writing more than to the whim of the dice.
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I'll massacre your ass as fast
as Bull offed Custer
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Re: Game mechanics, dice rolls, and other crap

Post by Monroe »

If I'm killing say an unarmed civilian child with an autogun would it be assumed that its an automatic hit? And who rolls dice you or I?
How many Minbari does it take to screw in a lightbulb?
None. They always surrender right before they finish the job and never tell you why.

-Remain Star Trek-
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Re: Game mechanics, dice rolls, and other crap

Post by Tsukiyumi »

Monroe wrote:If I'm killing say an unarmed civilian child with an autogun would it be assumed that its an automatic hit? And who rolls dice you or I?
:lol:

Mikey would roll; he's the GM.
There is only one way of avoiding the war – that is the overthrow of this society. However, as we are too weak for this task, the war is inevitable. -L. Trotsky, 1939
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