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Find the founders IV sign in

Posted: Thu Oct 09, 2008 1:57 pm
by Nickswitz
Ok,

I'm just setting this up now, all who want to join, say so here,
also does anybody have any good settings to have this at. I have one, but I don't know how well it will work.

Re: Find the founhders IV sign in

Posted: Thu Oct 09, 2008 1:58 pm
by Teaos
I;m in but may I suggest we give it a rest for a week or two between this game and the next. Time to recover.

Re: Find the founhders IV sign in

Posted: Thu Oct 09, 2008 2:01 pm
by stitch626
I'm in, but I do agree with Teaos, we should wait a little while.

Re: Find the founhders IV sign in

Posted: Thu Oct 09, 2008 2:04 pm
by Nickswitz
Yes, but I would like to get as much interest as possible.
Has anyone ask GK about advertising this in other threads?

Re: Find the founhders IV sign in

Posted: Thu Oct 09, 2008 2:05 pm
by stitch626
Or through the PM system? I think Mark might have, Nick. Ask him.

Re: Find the founhders IV sign in

Posted: Thu Oct 09, 2008 2:06 pm
by bob
ditto, it should be on a planet, with others able to jump in but only the originals can be founder, scientist, or security

Re: Find the founhders IV sign in

Posted: Thu Oct 09, 2008 2:06 pm
by Teaos
Or you could ask one of the mods if you can find one... :P

Pretty much everyone knows about it.

At most you could put a mention in the "Whats new in your life" thead since everyone looks in there anyway.

Re: Find the founders IV sign in

Posted: Thu Oct 09, 2008 2:10 pm
by Nickswitz
OK thanks for the go ahead Teaos, I'll throw something together and throw it into the Whats the latest in everybody's life?

Re: Find the founders IV sign in

Posted: Thu Oct 09, 2008 4:12 pm
by Tsukiyumi
I'm down for another round.

Re: Find the founders IV sign in

Posted: Thu Oct 09, 2008 9:10 pm
by Mark
I'm in as well, but yes........let's take like a week off before starting. I DID ask GK about it. He said while he personally has no interest in playing, we are welcome to invite anyone else we'd like to play.

Some other ideas for locations I've had;

An asteroid mining facility

A faulty holoship (that can give it a "Who dunnit" kind of feel)

A quaritine area (ship or planet doesn't matter. On a ship it could be interesting to know help is only one deck away, but still unable to reach us)

A penal colony

On a "submarine" on a water world (reference Voyager)

Anyway, just some brainstorming. :mrgreen:

Re: Find the founders IV sign in

Posted: Thu Oct 09, 2008 9:46 pm
by Nickswitz
brainstorming is good, I just want to have other peoples opinions on where it should be. I was thinking of making it something like a planet out camping where there wouldne no comunication, but I'll come up with the story around whatever we chose. We can also have other species as replacing the founders, like I don't know, but if anyone has any ideas, I'll gladly listen.

Re: Find the founders IV sign in

Posted: Thu Oct 09, 2008 9:46 pm
by stitch626
Nice ideas Mark.
Hey Tsu, what does down with another round mean?

Re: Find the founders IV sign in

Posted: Thu Oct 09, 2008 10:14 pm
by Tsukiyumi
It means I'm down wit dat, dawg.

In english, it means: yes, I would like to play again. :)

Re: Find the founders IV sign in

Posted: Thu Oct 09, 2008 10:37 pm
by Mark
Nickswitz wrote:brainstorming is good, I just want to have other peoples opinions on where it should be. I was thinking of making it something like a planet out camping where there wouldne no comunication, but I'll come up with the story around whatever we chose. We can also have other species as replacing the founders, like I don't know, but if anyone has any ideas, I'll gladly listen.
A cosmetically altered Tal'Shiar or Obsidian Order agent.

No one said we HAVE to be in the 24th century either.

A Klingon operative in the 23rd century.

Or a Suliban infiltrator in the 22nd century.

Re: Find the founders IV sign in

Posted: Thu Oct 09, 2008 10:49 pm
by stitch626
Man, Mark you got a hurricane going on in that head of yours.
Nice ideas BTW. :lol: