Federation Battlestar

Mark
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Re: Federation Battlestar

Post by Mark »

GK....I kind of like that. A Battlestar looks handsome with warp nacelles.

Big J....I do see your point, but the same was said about the aircraft carrier when they were first concieved.
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Re: Federation Battlestar

Post by BigJKU316 »

Mark wrote:GK....I kind of like that. A Battlestar looks handsome with warp nacelles.

Big J....I do see your point, but the same was said about the aircraft carrier when they were first concieved.
The difference being an Aircraft carrier can strike from like 10 times the distance anything else could during WWII. If I don't get that in space...whats the point? Distances are so vast that even a warp 5 or 7 fighter is not really useful when the other ships are warp 9 plus.

They are useful today because you get 10 or more times the speed and range in a given time with the aircraft than you do with the mother ship.
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Re: Federation Battlestar

Post by Mark »

Thanks to GK, we have a working base line picture. Is this something you guys would like to take up? The design and construction of a Federation Battlestar. We may even need to design Federation Vipers and Raptors as well.
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Re: Federation Battlestar

Post by Graham Kennedy »

I'm thinking weapons might be those pop out turrets from DS9 rather than arrays.

There are already many non canon designs for Federation fighters knocking around. I like this one.
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Re: Federation Battlestar

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Nice....but I have to wonder about the size of one. It that something that could be catapulted down a launch tube?
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Re: Federation Battlestar

Post by Deepcrush »

For a UFP Battlestar I would skip on the launch tubes. Have them fly straight in and out of the main hanger doors.
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Re: Federation Battlestar

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I'm not so sure. The cat system doesn't take up a whole lot of room, and lets the fighters leave the at combat speed, instead of a slow acceleration from the bay like a SF shuttle or a BSG Raptor.
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Re: Federation Battlestar

Post by Sonic Glitch »

I like the Lightning (about halfway down the page) but I'll admit it's purely for asthetic reasons, and all IMO. I don't know if we could make it work with the Catapault system tho
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Re: Federation Battlestar

Post by Mark »

I actually think the BSG viper itself would be a doable design. Just replace the twin guns with pulse phasers of variable yield and there ya go. Some docking arms under the wings for some heavy ordenince maybe as well.
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Re: Federation Battlestar

Post by Deepcrush »

Thats a workable idea too. Though something a little larger would allow for a better payload.
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Re: Federation Battlestar

Post by Mark »

BSG Vipers don't have FTL ability and that seems ok, but wouldn't SF Vipers NEED warp drive? Otherwise any ship they attack could make a quick warp hop and escape a swarm of them.
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Re: Federation Battlestar

Post by Captain Seafort »

Whereupon the ship they were attacking is out of the way, establishing local space superiority.
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Re: Federation Battlestar

Post by Graham Kennedy »

Until it comes back at warp and strafes the hell out of the fighters as it passes.
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Re: Federation Battlestar

Post by Mark »

So the fighters would NEED warp drive, if only for manuvering. That is going to increase their size.
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Re: Federation Battlestar

Post by Nickswitz »

Mark wrote:So the fighters would NEED warp drive, if only for manuvering. That is going to increase their size.
How much could it increase their size? All the smaller shuttles have warp drive IIRC. So it can't be too huge to do so...
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