Evasive maneuvers

Trek Books, Games and General chat

Re: Evasive maneuvers

Postby Atekimogus » Mon Apr 23, 2012 1:30 pm

I think I read somewhere, not sure though, that Probert left the impulse drive intentionally internally because he assumed it would be hidden because of the cloaking device.

Not sure though, however as good an explanation as any imho and certainly in the realm of possibility since we know how fidgety the cloak sometimes works.
I'm Commander Shepard and this is my favorite store on the Citadel.
User avatar
Atekimogus
Lieutenant Commander
Lieutenant Commander
 
Posts: 995
Joined: Thu Jan 22, 2009 11:10 pm
Location: Vienna

Re: Evasive maneuvers

Postby Sonic Glitch » Mon Apr 23, 2012 6:48 pm

To return to the original post (:gasp!: I know), is it possible that the canned maneuvers do change? We know that commanders can create sets of maneuvers and give them names (BoBW: Patter Riker Alpha -- I highly doubt "Riker Alpha" is in the standard lexicon of starfleet maneuvers) so is it possible (and/or sensible) that either A) "Evasive Pattern X" varies from starship to starship -- i.e. Sisko's pattern Delta is different from Picards or B) The standard fleet maneuver handbook changes every so often, i.e. Evasive Pattern Alpha is just a name but the actual contents (what the ship does) changes.

It seems to me that "Evasive Pattern Whatever" is primarily meant to serve as predetermined directions for the helmsman rather than shouting "rotate our Z axiss 15 degrees and our Y axis 3 degrees and proceed at 1/3 impulse" -- they save time and provide quicker response and less chances for miscommunication during combat. That being said, it could be that like modern military codes or recognition signals they change every so often. The name would stay the same but the action would change.

It is also possible that the canned Evasive Patterns are based on Starfleets knowledge of the capabilities -- firing arcs; internal ship layout; etc -- known opponents (i.e. Klingons, Romulans, Cardassians, etc) and merely provide a base maneuver along which the helmsman can improvise.

Thoughts?
"All this has happened before --"
"But it doesn't have to happen again. Not if we make up our minds to change. Take a different path. Right here, right now."
User avatar
Sonic Glitch
Rear Admiral
Rear Admiral
 
Posts: 5813
Joined: Thu May 22, 2008 1:11 am
Location: Any ol' place here on Earth or in space. You pick the century and I'll pick the spot

Re: Evasive maneuvers

Postby RK_Striker_JK_5 » Mon Apr 23, 2012 9:03 pm

I'm guessing the playbook gets updated, but uniformly too. So 'Pattern Alpha-Sierra-Tango-One' is the same on any ship.
User avatar
RK_Striker_JK_5
2 Star Admiral
2 Star Admiral
 
Posts: 9005
Joined: Wed Jul 25, 2007 4:27 am
Location: New Hampshire

Re: Evasive maneuvers

Postby Griffin » Mon Apr 23, 2012 9:25 pm

Sonic Glitch wrote:
It seems to me that "Evasive Pattern Whatever" is primarily meant to serve as predetermined directions for the helmsman rather than shouting "rotate our Z axiss 15 degrees and our Y axis 3 degrees and proceed at 1/3 impulse" -- they save time and provide quicker response and less chances for miscommunication during combat.
?


Unless you have too many, then you end up in a Red Dwarf joke.
There’s a lesson to be learned here, Ladies and Gents: If you love someone, just let them know, because you don’t know when they might get kidnapped by an undead demon man whatever-he-is and taken away to his deep underground castle. - Simon Lane
User avatar
Griffin
Lieutenant Commander
Lieutenant Commander
 
Posts: 996
Joined: Wed Dec 09, 2009 7:52 pm
Location: Yorkshire!

Re: Evasive maneuvers

Postby Sonic Glitch » Tue Apr 24, 2012 12:02 am

RK_Striker_JK_5 wrote:I'm guessing the playbook gets updated, but uniformly too. So 'Pattern Alpha-Sierra-Tango-One' is the same on any ship.

That's mostly what I was trying to get at.

Either that or, again, it's unique to each ship which I suppose could be done depending on the transfer rate :)
"All this has happened before --"
"But it doesn't have to happen again. Not if we make up our minds to change. Take a different path. Right here, right now."
User avatar
Sonic Glitch
Rear Admiral
Rear Admiral
 
Posts: 5813
Joined: Thu May 22, 2008 1:11 am
Location: Any ol' place here on Earth or in space. You pick the century and I'll pick the spot

Re: Evasive maneuvers

Postby Graham Kennedy » Tue Apr 24, 2012 1:00 pm

Do we even know that the Romulans of the TNG era use impulse drive? For all we know they may use some antigravity drive or whatever.
Give a man a fire, and you keep him warm for a day. SET a man on fire, and you will keep him warm for the rest of his life...
User avatar
Graham Kennedy
Site Admin
Site Admin
 
Posts: 8018
Joined: Mon Jul 09, 2007 1:28 pm
Location: Banbury, UK

Re: Evasive maneuvers

Postby Mikey » Tue Apr 24, 2012 1:07 pm

GrahamKennedy wrote:Do we even know that the Romulans of the TNG era use impulse drive? For all we know they may use some antigravity drive or whatever.


I think that in this discussion we're using impulse drive as a synonym for STL propulsion. In any event, according to Scotty in TOS: "Balance of Terror," the Romulans' method of power generation (at least) was analogous to what a Starfleet engineer would recognize as "impulse."
"We've been over this. We don't shoot first and ask questions later."
"Of course! We never ask questions."
User avatar
Mikey
Fleet Admiral
Fleet Admiral
 
Posts: 33020
Joined: Fri Jul 27, 2007 2:04 am
Location: down the shore, New Jersey, USA

Re: Evasive maneuvers

Postby Graham Kennedy » Tue Apr 24, 2012 2:10 pm

I certainly buy that for TOS - and indeed the Enterprise BoP's had impulse engines visible (green glowing ones, oddly enough). The TOS one didn't, but it did have holes at the back of the nacelles so perhaps they mounted the impulse engines in tandem with the warp ones.

But the lack of visible exhausts on the D'Deridex class warbirds doesn't necessarily mean they have puny RCS-style thrusters instead of impulse drives. They could have something as good as - or even better than - Starfleet impulse drive, just using a different tech that doesn't have an exhaust.
Give a man a fire, and you keep him warm for a day. SET a man on fire, and you will keep him warm for the rest of his life...
User avatar
Graham Kennedy
Site Admin
Site Admin
 
Posts: 8018
Joined: Mon Jul 09, 2007 1:28 pm
Location: Banbury, UK

Re: Evasive maneuvers

Postby Mikey » Tue Apr 24, 2012 2:18 pm

Exactly my earlier point to Seafort. Just because it doesn't mimic the functionality of UFP tech doesn't mean that it lacks the effectiveness.
"We've been over this. We don't shoot first and ask questions later."
"Of course! We never ask questions."
User avatar
Mikey
Fleet Admiral
Fleet Admiral
 
Posts: 33020
Joined: Fri Jul 27, 2007 2:04 am
Location: down the shore, New Jersey, USA

Re: Evasive maneuvers

Postby RK_Striker_JK_5 » Tue Apr 24, 2012 8:57 pm

Sonic Glitch wrote:
RK_Striker_JK_5 wrote:I'm guessing the playbook gets updated, but uniformly too. So 'Pattern Alpha-Sierra-Tango-One' is the same on any ship.

That's mostly what I was trying to get at.

Either that or, again, it's unique to each ship which I suppose could be done depending on the transfer rate :)

Yeah, but that'd get kinda confusing.

"Execute Patten Alpha-Tango-One." *Few seconds pass* "I said Alpha-Tango-" *BOOM!*
User avatar
RK_Striker_JK_5
2 Star Admiral
2 Star Admiral
 
Posts: 9005
Joined: Wed Jul 25, 2007 4:27 am
Location: New Hampshire

Re: Evasive maneuvers

Postby Captain Seafort » Tue Apr 24, 2012 9:05 pm

RK_Striker_JK_5 wrote:Yeah, but that'd get kinda confusing.

"Execute Patten Alpha-Tango-One." *Few seconds pass* "I said Alpha-Tango-" *BOOM!*


Unless the evasive sequences are automated, so rather than having to execute the entire sequence manually the helmsman can simply select the manoeuvre and hit Enter.
Only two things are infinite - the universe and human stupidity, and I'm not sure about the universe: Albert Einstein.

Across the Universe - Chapter 2 now up
User avatar
Captain Seafort
3 Star Admiral
3 Star Admiral
 
Posts: 14942
Joined: Thu Jul 19, 2007 12:44 pm
Location: Blighty

Re: Evasive maneuvers

Postby RK_Striker_JK_5 » Tue Apr 24, 2012 9:54 pm

But then we won't have epic button mashing! :happydevil:
User avatar
RK_Striker_JK_5
2 Star Admiral
2 Star Admiral
 
Posts: 9005
Joined: Wed Jul 25, 2007 4:27 am
Location: New Hampshire

Previous

Return to Books / Games / General

Who is online

Users browsing this forum: No registered users and 1 guest