Release, maybe. Generate and store? Complete non-issues. We are talking about starships with M/AM reactors that can propel an entire starship at hundreds of times c for weeks at a time.Coalition wrote:The fun part comes when you try to generate, store, and release the needed to achieve that.
And stop signs are red. I never said anything about driving massive projectiles at high fractions of c. I just mentioned making weapons capable of driving hugely massive projectiles (and I considered it understood that I meant "with enough imparted energy to do lots of damage," but that doesn't mean a high percentage of c.)Coalition wrote:Even more fun, at high fractions of c, you get into relativistic effects on the mass of the slug, making the energy needed much higher.
True, the Borg didn't show the same vulnerability to impact damage (as opposed to directed-energy damage) in ship-to-ship combat that they did in HTH. However, they did seem to evidence a vulnerability to big pieces of their ships getting torn through, and that's the idea behind bringing back massive-projectile weapons.