USS DITL
- Teaos
- 4 Star Admiral
- Posts: 15368
- Joined: Tue Jul 17, 2007 4:00 am
- Commendations: The Daystrom Award
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USS DITL
A few years back I was in a couple of email based RPG ships. The basic idea is everyone makes a character gets a position on a ships that then goes and does its thing. It was pretty fun while they lasted.
All the ships I was in slowly died due to a couple of reasons. A few bad posters and the annoyingness of having it Email based.
So what do you guys think of starting one up here. We just make a thread in the Writers forum and have at it. We can have a thread for our of character maintenance were people can post a short bio of their character and anyone who wants to join can ask there and they can be given a position on the ship.
We will do it pretty laid back. What ever rank you hold here will transfer over to the ship. Be best if we have a OC Captain. That would make who ever holds the highest rank on the ship the second in command and the rest of us the bridge crew or what ever we want to be ie chief engineer, Doctor ect.
We would have a very basic starting point our ship (Which we need to decide on) goes to explore something and the mission unfolds from there. Or if you want we can have a bit more of an outline.
The simpler and easier we make it the better IMO.
So anyone interested? Thoughts on how to make it better or anything you want in particular?
All the ships I was in slowly died due to a couple of reasons. A few bad posters and the annoyingness of having it Email based.
So what do you guys think of starting one up here. We just make a thread in the Writers forum and have at it. We can have a thread for our of character maintenance were people can post a short bio of their character and anyone who wants to join can ask there and they can be given a position on the ship.
We will do it pretty laid back. What ever rank you hold here will transfer over to the ship. Be best if we have a OC Captain. That would make who ever holds the highest rank on the ship the second in command and the rest of us the bridge crew or what ever we want to be ie chief engineer, Doctor ect.
We would have a very basic starting point our ship (Which we need to decide on) goes to explore something and the mission unfolds from there. Or if you want we can have a bit more of an outline.
The simpler and easier we make it the better IMO.
So anyone interested? Thoughts on how to make it better or anything you want in particular?
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
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- Banned
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Sounds good to me. I've just gotten involved in one RPG style game, and I'd be interested in checking out another.
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
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- 4 Star Admiral
- Posts: 26014
- Joined: Fri Jul 13, 2007 10:58 pm
- Location: Poblacht na hÉireann, Baile Átha Cliath
- Teaos
- 4 Star Admiral
- Posts: 15368
- Joined: Tue Jul 17, 2007 4:00 am
- Commendations: The Daystrom Award
- Location: Behind you!
Ok so here it is so far.
Captain: As yet to be named OC.
Second in command: Rochey. I'll also give you security since that is an easy job most of the time.
Science officer: Teaos
Tactical: Thorin
Helm: Blackstar
Any one else is welcome I think this will work best with about 5-8 people.
We also need to vote on a ship. Mine goes to an Akira. Mid sized ship that we can handle and is rather powerful.
Captain: As yet to be named OC.
Second in command: Rochey. I'll also give you security since that is an easy job most of the time.
Science officer: Teaos
Tactical: Thorin
Helm: Blackstar
Any one else is welcome I think this will work best with about 5-8 people.
We also need to vote on a ship. Mine goes to an Akira. Mid sized ship that we can handle and is rather powerful.
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
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- 4 Star Admiral
- Posts: 26014
- Joined: Fri Jul 13, 2007 10:58 pm
- Location: Poblacht na hÉireann, Baile Átha Cliath
Sounds good to me.
And I'm happy with any ship, on the condition that it is not a Galaxy class.
And I'm happy with any ship, on the condition that it is not a Galaxy class.
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
- Granitehewer
- Captain
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- Contact:
- Teaos
- 4 Star Admiral
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- Joined: Tue Jul 17, 2007 4:00 am
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Federation ambassidor: Granite (You can be section 31 but remember our characters aren't to know that so anything you end up doing has to be stealth)
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
- Teaos
- 4 Star Admiral
- Posts: 15368
- Joined: Tue Jul 17, 2007 4:00 am
- Commendations: The Daystrom Award
- Location: Behind you!
Ok I'm setting up the thread in Writters forum for people to post there character bios and any ideas and then we'll start in our mission.
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
- Teaos
- 4 Star Admiral
- Posts: 15368
- Joined: Tue Jul 17, 2007 4:00 am
- Commendations: The Daystrom Award
- Location: Behind you!
We need Comunications or what ever that job Harry Kim did. Operations or something like that. We also need a CMO (Doctor) to run the sickbay. You'd have a bunch of naughty nurses to help you. Choose one and post in the writters forums.
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
- Captain Seafort
- 4 Star Admiral
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- Teaos
- 4 Star Admiral
- Posts: 15368
- Joined: Tue Jul 17, 2007 4:00 am
- Commendations: The Daystrom Award
- Location: Behind you!
Oh yeah forgot about that... So you like exploding warp cores do you?
Do your thing in the Writters forum. Once everyone is sorted we'll start.
Do your thing in the Writters forum. Once everyone is sorted we'll start.
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.