Bridges
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- 4 Star Admiral
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*checks outside for the four horsemen of the apocalypse, and checks hell to see if its still warm*
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
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- 4 Star Admiral
- Posts: 26014
- Joined: Fri Jul 13, 2007 10:58 pm
- Location: Poblacht na hÉireann, Baile Átha Cliath
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- 4 Star Admiral
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- Joined: Fri Jul 13, 2007 10:58 pm
- Location: Poblacht na hÉireann, Baile Átha Cliath
You think thats bad? Me and Teaos have such high post counts for a reason; nearly every thread we're both in we start arguing about something!
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
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- 3 Star Admiral
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The bridge on a modern naval vessel is in an exposed location for a reason, ease of navigation. That is not where the Captain and the combat staff are in action however, they are in the CIC. Which is in the best protected location in the ship.Teaos wrote:
Maybe it is because of tradition. Look at modern navies. All their ships have their bridges up top rather than in the ship. Maybe ship building designs just carried through. Your idea about transporters and sensors is plausable aswell.
*Edit: If Trek wanted to copy modern naval combat then they should have the staff remove to the battle bridge in the E-D which wouldn't be capable of seperation or the Aux Control Room in TOS.
- Captain Peabody
- Lieutenant jg
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You want the real reason? 'Cause Gene Roddenberry said so!Maybe it is because of tradition. Look at modern navies. All their ships have their bridges up top rather than in the ship. Maybe ship building designs just carried through. Your idea about transporters and sensors is plausable aswell.
Beyond that, though, your guess is as good as mine...
"Lo, blessed are our ears for they have heard;
Yea, blessed are our eyes for they have seen:
Let the thunder break on man and beast and bird
And the lightning. It is something to have been."
-The Great Minimum, G.K. Chesterton
Yea, blessed are our eyes for they have seen:
Let the thunder break on man and beast and bird
And the lightning. It is something to have been."
-The Great Minimum, G.K. Chesterton
- Teaos
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Yes it would make sense to move to a battle bridge during combat but having the normal one were it is shouldnt be a problem most of the time.
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Having the bridge where it is makes for easy changing of the bridge module. Look at the D in generations, it got a new bridge module. And we've seen other Galaxies that have different bridge modules again.
Go and read my fan fic "The Hansen Diaries"! And leave comments!
Damage isn't the only reason for replacing a bridge. Mission specific bridges (What's the point of having lots of science stations if you are going into a big war?), or simply upgrading technogoly.
Go and read my fan fic "The Hansen Diaries"! And leave comments!
- Captain Seafort
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Upgrading the technology I agree with, but not the mission specific bit - one advantage of the flat-panel consoles is that they can b reconfigured to whatever you want, as they demonstrated in DS9's "Starship Down" and Voyager's "Deadlock" when they turned engineering into a secondary bridge after the main bridge was badly damaged. You could do the same to the main bridge in wartime.Tiberius wrote:Damage isn't the only reason for replacing a bridge. Mission specific bridges (What's the point of having lots of science stations if you are going into a big war?), or simply upgrading technogoly.
Only two things are infinite - the universe and human stupidity, and I'm not sure about the universe: Albert Einstein.
The bridge's interface with the rest of the ship isn't just the panels, it's the hardware behind them. And certain missions may require additional stations (such as a scientific mission requiring additional science stations) or fewer stations (such as diplomatic missions). Far better to be able to quickly and easily swap bridges instead of going off with stations doing nothing but taking up space/drawing power or needing additional stations and not needing them.
Go and read my fan fic "The Hansen Diaries"! And leave comments!
- Teaos
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At most a ship might need a new bridge once or twice in its life. You may as well go to a star base and gut the old on rather than build it on top so you can do it faster.
What does defeat mean to you?
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.
Nothing it will never come. Death before defeat. I don’t bend or break. I end, if I meet a foe capable of it. Victory is in forcing the opponent to back down. I do not. There is no defeat.