Aren't ST shields gravity based, as I remember in the gravity law their is no surface only distance.Rochey wrote:It's called the Inverse Square Rule (IIRC). The larger an area you spread something out, the more power you'll need to keep it at the same strength. Shielding something the size of Earth would require a ridiculously high amount of power.
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I was not really advocating Earth had to have a shield, somehow Alderaan and all kinds of off topic things came up about the Star Wars EU. I just think that some form of shielding over Starfleet HQ is the most reasonable explanation for the type of damage we saw (it doesn't really look like any direct hits scored, even a few should have levelled the site.) And then the more I thought about it, the more I thought that having any important installation on a planet is really stupid if you can't defend it whatsoever except by ships. The Dominion shields its planet bound important military installations, so we know it's possible to do.
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What's this from?Snoopy wrote:Aren't ST shields gravity based, as I remember in the gravity law their is no surface only distance.
I think the explaination that the Breen's weapons just suck works fine, along with the fact that they were probably too busy defending against whatever defences Starfleet had in place to commence a total bombardment. That way, it removes the problem of having to introduce an unknown factor.Dusk wrote:I was not really advocating Earth had to have a shield, somehow Alderaan and all kinds of off topic things came up about the Star Wars EU. I just think that some form of shielding over Starfleet HQ is the most reasonable explanation for the type of damage we saw (it doesn't really look like any direct hits scored, even a few should have levelled the site.) And then the more I thought about it, the more I thought that having any important installation on a planet is really stupid if you can't defend it whatsoever except by ships. The Dominion shields its planet bound important military installations, so we know it's possible to do.
Also, where did we see Dominion planets with shields?
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We can't say for certain that shield strength would follow the square of the inverse of the area - you're thinking of the decrease in gravitic force vs. distance. However, common sense does dictate that enlarging a shield area at a given input would decrease the yield. Building, even city block - I don't see a problem fro 'Trek tech; planet - that's a problem.
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It's also mentioned in canon that increasing the radius of shield reduces its effectiveness - the E-nil burnt out its dillithium crystals shielding Harry Mudd's ship in "Mudd's Women", and the E-D strained its shields somewhat to extend them 5 km to encompase Jarok's ship in "The Defector".
With regards to the effectivness of shields (and this also has implications for the ground combat thread) the E-nil could have easily punched through the theatre shield seen in "Whom Gods Destroy". The problem was that it would have inflicted widespread devastation on the surface, killing those the wishd to rescue.
With regards to the effectivness of shields (and this also has implications for the ground combat thread) the E-nil could have easily punched through the theatre shield seen in "Whom Gods Destroy". The problem was that it would have inflicted widespread devastation on the surface, killing those the wishd to rescue.
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If the E-D can make its shield that large you should be able to power a planet shield. Every city/town has to funnel a percent of their power to the shield.and the E-D strained its shields somewhat to extend them 5 km to encompase Jarok's ship in "The Defector".
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