Janeway's Best Command Decisions

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Janeway's Best Command Decisions

Post by Sionnach Glic »

Ian suggested that in addition to the "Worst command decisions" polls, we could also have a "Best command decisions" poll. So here it is.

Well, what are some of Janeway's best decisions?
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Re: Janeway's Best Command Decisions

Post by Nickswitz »

Her devious decision in the Thaw. Brilliant plan, devious, keniving, and she got what she wanted.
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Re: Janeway's Best Command Decisions

Post by Lt. Staplic »

I recommend we change the title of the thread to Janeway's Least Worst Command Decisions else we risk getting an empty list.
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Re: Janeway's Best Command Decisions

Post by Tyyr »

The Thaw but outside of that... I'm drawing a blank.
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Re: Janeway's Best Command Decisions

Post by Mark »

I'm thinking "Admiral" Janeway's entire plot to get her crew back home early, and her willingness to sacrifice herself at the end.
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Re: Janeway's Best Command Decisions

Post by thelordharry »

For me, allowing the Doctor to become infinitely more than he was orginally intended to be.
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Re: Janeway's Best Command Decisions

Post by Graham Kennedy »

Counterpoint. The bad guy made a good showing of having changed sides... and Janeway decided to cover her ass just in case, wisely as it turned out.

The Void. She took a bunch of implacable enemies and turned them into an alliance that solved the problem.
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Re: Janeway's Best Command Decisions

Post by Tyyr »

Mark wrote:I'm thinking "Admiral" Janeway's entire plot to get her crew back home early, and her willingness to sacrifice herself at the end.
Given that it was her own stupidity that necessitated the action I'm hard pressed to vote for that.
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Re: Janeway's Best Command Decisions

Post by Lt. Staplic »

thelordharry wrote:For me, allowing the Doctor to become infinitely more than he was orginally intended to be.
Which created how many problems throughout their voyage?
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Re: Janeway's Best Command Decisions

Post by Tyyr »

Several, but how many people were saved because he was allowed to develop more and not just kept as an emergency medic?
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Re: Janeway's Best Command Decisions

Post by Lt. Staplic »

Tyyr wrote:Several, but how many people were saved because he was allowed to develop more and not just kept as an emergency medic?
I may be wrong, but I don't remember his personality additions having anything to do with enhanced medical ability, so he would have saved those lives regardless
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Re: Janeway's Best Command Decisions

Post by Nickswitz »

No, not entirely true Staplic, he learned to do creative things, like giving Neelix holographic lungs, the only one I can think of, Damn you Janeway for letting his creativity go farther than usual... :bangwall:
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Re: Janeway's Best Command Decisions

Post by Mikey »

Lt. Staplic wrote:
thelordharry wrote:For me, allowing the Doctor to become infinitely more than he was orginally intended to be.
Which created how many problems throughout their voyage?
None of which could have been apparent to her when she made the decision; therefore, you can't judge the quality of the decision on those later occurences. Saving a bystander's life would be a "good" thing for you to do; if the man were to become a serial killer later on, and you had no idea that this was the case, it wouldn't detract from the "goodness" of your action.
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Re: Janeway's Best Command Decisions

Post by Lt. Staplic »

Mikey wrote:
Lt. Staplic wrote:
thelordharry wrote:For me, allowing the Doctor to become infinitely more than he was orginally intended to be.
Which created how many problems throughout their voyage?
None of which could have been apparent to her when she made the decision; therefore, you can't judge the quality of the decision on those later occurences. Saving a bystander's life would be a "good" thing for you to do; if the man were to become a serial killer later on, and you had no idea that this was the case, it wouldn't detract from the "goodness" of your action.
true enough...I concede
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Re: Janeway's Best Command Decisions

Post by Captain Seafort »

Nickswitz wrote:No, not entirely true Staplic, he learned to do creative things, like giving Neelix holographic lungs, the only one I can think of
That was so early that he hadn't really started to develop any serious difference from a standard EMH 1

I'll go for ramming the Timeship - she had to reason to know it would reset the timeline, but it would at least have removed the thing.
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