Post War Fed Shipbuilding

Deep Space Nine

Re: Post War Fed Shipbuilding

Postby Mikey » Sun Mar 18, 2012 2:13 am

Captain Seafort wrote:
Deepcrush wrote:To be fair, having to use a weapon is jus so beneath the Federation, just like saving lives or using safety equipment.


Look on the bright side - at least it, like the new phaser rifles, has a trigger guard.


Hardly helpful if SF is teaching its people to hold a rifle at rest with a finger on the trigger.
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Re: Post War Fed Shipbuilding

Postby Deepcrush » Sun Mar 18, 2012 5:09 am

Since I doubt SF is teaching its people anything, it may indeed be helpful.
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Re: Post War Fed Shipbuilding

Postby Captain Seafort » Sun Mar 18, 2012 11:03 am

Mikey wrote:Hardly helpful if SF is teaching its people to hold a rifle at rest with a finger on the trigger.


Not much help admittedly, but which would you prefer someone dropped - a TR-116 or FC rifle, or a Type II which, under Sod's Law, is all but guaranteed to land upside down?
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Re: Post War Fed Shipbuilding

Postby Mikey » Sun Mar 18, 2012 2:21 pm

Captain Seafort wrote:
Mikey wrote:Hardly helpful if SF is teaching its people to hold a rifle at rest with a finger on the trigger.


Not much help admittedly, but which would you prefer someone dropped - a TR-116 or FC rifle, or a Type II which, under Sod's Law, is all but guaranteed to land upside down?


TBH, the TR-116 would be the worst one to drop - the others are directed-energy weapons rather than solid-slug ones, so the TR-116 is likely the only one with a hammer.
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Re: Post War Fed Shipbuilding

Postby Captain Seafort » Sun Mar 18, 2012 3:34 pm

Mikey wrote:TBH, the TR-116 would be the worst one to drop - the others are directed-energy weapons rather than solid-slug ones, so the TR-116 is likely the only one with a hammer.


Good point, but if you think about it a Type-II landing upside down would drop directly on the trigger.
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Re: Post War Fed Shipbuilding

Postby Mikey » Sun Mar 18, 2012 6:09 pm

You mean a TNG+ era type II? I suppose... I always imagined that there was some sort of biometric disabler, but then again this is UFP design we're discussing.
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Re: Post War Fed Shipbuilding

Postby Sonic Glitch » Sun Mar 18, 2012 7:47 pm

Mikey wrote:You mean a TNG+ era type II? I suppose... I always imagined that there was some sort of biometric disabler, but then again this is UFP design we're discussing.

I seem to recall reading somewhere (not sure where, it was a long time ago), that the nemesis phasers/phaser rifles were intended to have some sort of IFF function to prevent them from firing at SF personnel. I think it was related to the "cocking"* motion we saw crew members making with the phasers and rifles.



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Re: Post War Fed Shipbuilding

Postby RK_Striker_JK_5 » Sun Mar 18, 2012 10:48 pm

I'm almost tempted to try and find a dustbuster toy and drop it to see how it'd land if I dropped it. Or if it hitting at the top would be enough to trigger a weapons firing.
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Re: Post War Fed Shipbuilding

Postby Deepcrush » Mon Mar 19, 2012 3:35 am

Then put the power of kilo of HE on the tip and try again.
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