Post War Fed Shipbuilding

Deep Space Nine

Re: Post War Fed Shipbuilding

Postby Mikey » Sun Mar 18, 2012 2:13 am

Captain Seafort wrote:
Deepcrush wrote:To be fair, having to use a weapon is jus so beneath the Federation, just like saving lives or using safety equipment.


Look on the bright side - at least it, like the new phaser rifles, has a trigger guard.


Hardly helpful if SF is teaching its people to hold a rifle at rest with a finger on the trigger.
I can't stand nothing dull
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
User avatar
Mikey
Fleet Admiral
Fleet Admiral
 
Posts: 34764
Joined: Fri Jul 27, 2007 2:04 am
Location: down the shore, New Jersey, USA

Re: Post War Fed Shipbuilding

Postby Deepcrush » Sun Mar 18, 2012 5:09 am

Since I doubt SF is teaching its people anything, it may indeed be helpful.
Jinsei wa cho no yume, shi no tsubasa no bitodesu
User avatar
Deepcrush
4 Star Admiral
4 Star Admiral
 
Posts: 18917
Joined: Thu Sep 06, 2007 7:15 pm
Location: Arnold, Maryland, USA

Re: Post War Fed Shipbuilding

Postby Captain Seafort » Sun Mar 18, 2012 11:03 am

Mikey wrote:Hardly helpful if SF is teaching its people to hold a rifle at rest with a finger on the trigger.


Not much help admittedly, but which would you prefer someone dropped - a TR-116 or FC rifle, or a Type II which, under Sod's Law, is all but guaranteed to land upside down?
Only two things are infinite - the universe and human stupidity, and I'm not sure about the universe: Albert Einstein.
User avatar
Captain Seafort
4 Star Admiral
4 Star Admiral
 
Posts: 15343
Joined: Thu Jul 19, 2007 12:44 pm
Location: Blighty

Re: Post War Fed Shipbuilding

Postby Mikey » Sun Mar 18, 2012 2:21 pm

Captain Seafort wrote:
Mikey wrote:Hardly helpful if SF is teaching its people to hold a rifle at rest with a finger on the trigger.


Not much help admittedly, but which would you prefer someone dropped - a TR-116 or FC rifle, or a Type II which, under Sod's Law, is all but guaranteed to land upside down?


TBH, the TR-116 would be the worst one to drop - the others are directed-energy weapons rather than solid-slug ones, so the TR-116 is likely the only one with a hammer.
I can't stand nothing dull
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
User avatar
Mikey
Fleet Admiral
Fleet Admiral
 
Posts: 34764
Joined: Fri Jul 27, 2007 2:04 am
Location: down the shore, New Jersey, USA

Re: Post War Fed Shipbuilding

Postby Captain Seafort » Sun Mar 18, 2012 3:34 pm

Mikey wrote:TBH, the TR-116 would be the worst one to drop - the others are directed-energy weapons rather than solid-slug ones, so the TR-116 is likely the only one with a hammer.


Good point, but if you think about it a Type-II landing upside down would drop directly on the trigger.
Only two things are infinite - the universe and human stupidity, and I'm not sure about the universe: Albert Einstein.
User avatar
Captain Seafort
4 Star Admiral
4 Star Admiral
 
Posts: 15343
Joined: Thu Jul 19, 2007 12:44 pm
Location: Blighty

Re: Post War Fed Shipbuilding

Postby Mikey » Sun Mar 18, 2012 6:09 pm

You mean a TNG+ era type II? I suppose... I always imagined that there was some sort of biometric disabler, but then again this is UFP design we're discussing.
I can't stand nothing dull
I got the high gloss luster
I'll massacre your ass as fast
as Bull offed Custer
User avatar
Mikey
Fleet Admiral
Fleet Admiral
 
Posts: 34764
Joined: Fri Jul 27, 2007 2:04 am
Location: down the shore, New Jersey, USA

Re: Post War Fed Shipbuilding

Postby Sonic Glitch » Sun Mar 18, 2012 7:47 pm

Mikey wrote:You mean a TNG+ era type II? I suppose... I always imagined that there was some sort of biometric disabler, but then again this is UFP design we're discussing.

I seem to recall reading somewhere (not sure where, it was a long time ago), that the nemesis phasers/phaser rifles were intended to have some sort of IFF function to prevent them from firing at SF personnel. I think it was related to the "cocking"* motion we saw crew members making with the phasers and rifles.



* Yes, yes, I know. Leave it go :P
"All this has happened before --"
"But it doesn't have to happen again. Not if we make up our minds to change. Take a different path. Right here, right now."
User avatar
Sonic Glitch
Rear Admiral
Rear Admiral
 
Posts: 5919
Joined: Thu May 22, 2008 1:11 am
Location: Any ol' place here on Earth or in space. You pick the century and I'll pick the spot

Re: Post War Fed Shipbuilding

Postby RK_Striker_JK_5 » Sun Mar 18, 2012 10:48 pm

I'm almost tempted to try and find a dustbuster toy and drop it to see how it'd land if I dropped it. Or if it hitting at the top would be enough to trigger a weapons firing.
User avatar
RK_Striker_JK_5
3 Star Admiral
3 Star Admiral
 
Posts: 10549
Joined: Wed Jul 25, 2007 4:27 am
Location: New Hampshire

Re: Post War Fed Shipbuilding

Postby Deepcrush » Mon Mar 19, 2012 3:35 am

Then put the power of kilo of HE on the tip and try again.
Jinsei wa cho no yume, shi no tsubasa no bitodesu
User avatar
Deepcrush
4 Star Admiral
4 Star Admiral
 
Posts: 18917
Joined: Thu Sep 06, 2007 7:15 pm
Location: Arnold, Maryland, USA

Previous

Return to DS9

Who is online

Users browsing this forum: No registered users and 1 guest